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How does the music make you feel while playing?

QueenMiaQueenMia Posts: 12,986 Community Manager

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Hi there, Bandicoot!

Music and feelings are deeply connected...and we'd love to know: how does the music in the game make you feel?

And what about the sound effects?

Would you rather hear other sounds, other melodies?

Tell us everything, we're all ears!

👉️ Remember, if your comment is among the most helpful ones, you may receive our King Audio Feedback badge!



  • Pitty_KittyPitty_Kitty Posts: 3,589 Soda Moderator
    edited June 23

    I usually disable music because it makes me feel anxious... but I keep the sounds on. If I pay attention I can hear an obstacle that's about to fall and and avoid it in time. Sounds are useful in challenge runs too where you run over TNT red boxes but the alarm doesn't go off as it should, which means those boxes won't explode and be counted, which means the challenge is already failed because of this glitch and the app needs to be rebooted

  • Hey! Would you like to give us your opinion?

  • Andrew1009Andrew1009 Posts: 298 Level 3

    I agree, one of the example is the Beach Jungle in collection run, some of the TNT doesn't sound alarm and not explode.

    About soundtrack for every run are great like challenge run which is rock n roll.

    Sound effect is good as well, I can feel classic.

  • yuvi3000yuvi3000 Posts: 84 Level 3
    edited June 23

    I think the team has done a fantastic job with the audio in this game. The music feels very much part of the franchise and the sound effects are fun, friendly and relevant. I have nothing but love for the audio in this game.

  • MSupremeMSupreme Posts: 205 Level 3

    I love the simplicity of the Turtle Woods audio 😍 I do the Collection Run even if I don’t need anything from here 😊 I also love the Survival Run audio (Feel perfect for the challenge 💪🏻) and the theme from the Re-Imagined location (Seasonal Boss Battle Runs), their music is astonishing😍

  • IffyanneIffyanne Posts: 2 Newbie

    Love the audio in on the run. Keeps me energized and on point. I like it good enough to keep my sound on and that's saying a whole lot considering none absolutely none of my other games have the sound on at all! I've even got the music cut off on my little messenger games. Thank you so much.


  • hanautaBOBhanautaBOB Posts: 667 Level 3
    edited June 24

    The Music is nice, I like how Collection Runs and Battle Runs have all a Unique Vibe depending on the Level you're in.

    It's nice that Survival and Challenge Runs have pumping Music that really makes you wanna go beyond and push your limits.

    My Favorite Tracks are probably Jungle Beach Battle Run (Crash Title Screen Medley is so Nostalgic), Road to Ruin Collection and Battle Runs, The Lab, The Great Gate and Mr. Crumb's Theme.

    I love the overall variety of the Music, it helps keeping up the spirits, even with the issues the game has.

    But Music has been consistently good and enjoyable, so no issues there.

    Can't wait for new Stages to get added to get new tracks to listen to.

  • Nikolaos_ProdromidisNikolaos_Prodromidis Posts: 2,161 Jelly Moderator

    I like the music when playing! Music makes the special atmosphere in the game! Thanks a lot the music and sound effects team for the great result!!

  • KorbenDallasKorbenDallas Posts: 8 Level 2

    It would be very good to expand the sound settings so that you can balance them for yourself. For example, music is louder, and the sound of breaking boxes, etc., is quieter. The atmosphere in the game is wonderful, I like it. Sorry for my English)

  • Wumpa_BakerWumpa_Baker Posts: 50 Level 2
    edited June 26

    I think the audio team has done a wonderful job in scoring this game.

    I would like to point out that there is no monotone output. My hearing is a bit wonky these days so stereo kinda bothers my ears when using headphones. I did set my phone to mono but the game does not follow. I do have a mono plug but I didn't know if the game should override the phone settings or if it is just not effected by the setting all together. Secondly during the survival runs when Coco throws a berry her voice line is Crash's "Woah".

    With that onto my audio input 🙃

    I have never played a Crash Bandicoot game before so this is my first experience with the franchise. Music and all. But not my first mobile games.

    Collection runs:

    Some tracks that I like are:

    • Turtle Woods: light, fun yet slightly energetic. A "Start of your journey" tune
    • Dino Might: Strong. It draws on traditional sounds for a prehistoric setting. Drums with short yet strong blasts of horns. Very nice.
    • The Great Gate: a very energetic tune that fits well with the aesthetic of the level. Give's the sense of a fast paced and action oriented level.
    • Jungle Beach: It's a party. This gives a sorta "vacation in the islands" feel but mixed with various instruments to simulate a jungle feel with ancient ruins. Very appropriate give the level. A song that invites fun and discovery. (Were those steel drums?)

    The other tracks are alright. Of note is Snow Go which feels repetitive and kind of empty sound wise. Also Lost City who's bgm is very quite and more ambient sounding then music. All are good though.


    Of note:

    • In Dino Might the sound for when the platforms that are held up by geisers land is the same for crates landing. Seems odd give the materal difference.
    • Nice touch with footstep sounds. You "crunch" on snow, when on metal it sounds like metal sheeting or scaffolding and on rock or hard surface you land solid. These differences are fully heard in jungle beach when going from sand to rock and back again.
    • When underground the effect provide a slight echo. Most notably in Jungle beach again.
    • Also sfx fade in and out as you approach and move away. Which may seem like a obvious thing but still nice to hear.
    • The roars in Dino Might and howls in Bear it give the levels depth. As with other levels with far off sfxs. It makes the levels seem bigger than what you see.
    • The create smashing sound is veeerry satisfying. Not only the smash it self but the pieces of wood flying and landing after is very nice sounding. The wood sound light yet solid and his the ground multiple times.
    • I like the waterfall on the main island. I even turned off the music to listen to the sound of it for a bit.

    Boss music:

    Of note:

    • Fake Coco - Fast heavy drum beat to guitars tells you you're in for a real fight. But the transition to the plucking sound (don't know the instrument) and horn squeak gives a bit of silliness. The nana also gives the tune a bit more rock yet fun sound.
    • Fake Crash: musical chaos. It sounds off the rails but is still orderly as every tone is in proper step, just off key. It is energetic and bizarre. It is a delight.
    • Pink Elephant. This track is unlike many as it is more of a older / classic music feel to it. Mabye a caper movie with a dapper hero. It makes you want to dance. This is bit more what I like. It is very lively.
    • But there is one.
    • Yes one.
    • One that stands above all others, as of now.
    • Mr. Crumb
    • What. the. heck. Did you all wake up and have a big bowl of Funky-Os or Funky Flakes before going to the studio? Holy cow man. Call it a "banger" say it "slaps" say it's "lit" whatever. This is a sparking gem. I have listened to this for 15 minutes straight and could do it for 15 more. Mixed with Mr. Crumbs wicked moves including his jazz hand at the start, his claps during the fight and the way he sways back and forth grooving to the beat during the battle and the new mechanics, I did not want that battle to end. I look forward to the next one with him. Seriously with that music and those moves that is one lively skeleton.

    I could write more but I feel I've written a lot as is. You can tell a lot of work went into this game. Both with graphics and music. I just want to say you have done a wonderful job with scoring the game. Thank you for all your hard work, it really shows.

  • gabe_logangabe_logan Posts: 181 Level 3


    Here are my answers:

    Music and feelings are deeply connected...and we'd love to know: how does the music in the game make you feel?

    It makes me feel happy and forget about the outside. For me it has a retro effect and I remember the times when I first played crash. He and Coco always make me feel good! My favorite is volcano level, driving sound and good instruments, really speeds up the game experience.

    And what about the sound effects?

    Coco and Crash make me laugh, especially when jumping , jehaa, jahaaa, and in the end haha, love the birds when a crate is hit and also sounds help to know what is happening in the game.

    Would you rather hear other sounds, other melodies?

    The most annoying sound effect is the doorbell when you play and somebody ants something like the postman, but I suppose you can't do anything about that!

    I would like to be able to adjust sound effect and music level separately , sound are sometime a bit too loud. Crash and Coco could be a little louder. Also would like to be able to change music, like survival run always the same music gets a little repetitive.

    Great Work!!!

  • hanautaBOBhanautaBOB Posts: 667 Level 3

    Oh well, I guess there is one thing that kinda makes me sad....

    Well, after listening to all the boss tracks again for a while I must say I kinda wish Dingodile's and Cortex's Boss Theme would get a revamp.

    I think that they lack a reference to their BGMs from the PS1 era... Dingo's Theme in Warped was awesome, or as some would say "it slaps".

    Cortex's Theme has evolved quite a bit through the OG Trilogy... However, in CotR it is pretty generic music that sounds "Sciency"... It's kinda sad that even the Lab Assistant got a better Track that sounds less generic than our Main Villains theme.

    I do appreciate that Uka Uka has Cortex's Theme incorporated (Basically its a Aku Aku and Cortex Mix), so I guess he is fine, but I really Really REALLY wish I could hear some of Crash 1, 2, 3 or even 4 in it.

    I don't think it's feasible to to "remake" their BGM, but I hope that Future Tracks stay on the good side.

    I didn't hear Koala Kong's Theme or Oxide's Theme last time I posted, but they are pretty good as well.

    So... Yeah, hope any new bosses stay on the good side of the OST... Would be sad to have new Tracks that "don't slap" ;)

    Since the OST overall is really good 2 not so great tracks are fine... Still wanted to leave my opinion them.

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  • _Gabriele__Gabriele_ Posts: 31 Kingster

    Hey Pitty_Kitty! Thanks for sharing your thoughts!🤩☺️🤗 May I ask you which device you are using? We would like to look into this TNT issue, so any additional info would be very much appreciated!🌞

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