Michael-6
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Michael-6 Level 3
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- Michael-6
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Comments
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Opened the level and... praise be! There are changes! It can now be completed without boosters, but is still a stiff challenge.
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Nice! Really hoping there's a proper version released this afternoon, wasted all my boosters on this ages ago sadly.
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Just to re-iterate- the current version of the level does not have 40 moves. Also, starting with a colour bomb and a wrapper conveniently placed right beside each other surely qualifies as using a booster, no? Also, just watch those videos, the gam…
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That's interesting- the level in my game has 4 stripe dispensers- the two columns in yours which have only liquorice also have stripes in mine. But so much liquorice falls out of them it is impossible to clear much. And there are only 35 moves. I…
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That video is totally irrelevant, as the level doesn't have 40 moves. This is, by some distance, the hardest level i've ever played, barring the ones which were genuinely impossible to finish due to bad design. There is simply no way of completing t…
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I have no idea how everyone else is getting past this, but i cannot get anywhere close. It is completely beyond me how this can be completed. Ever turn goes the same way: Make a move, top fills up with liquorice Make a few more moves, clearing not…
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You may as well quit- future episodes are just more of the same. Insane levels that are continually made more difficult based on no feedback whatsoever.
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It's nice to be past! Sadly you get rewarded with more unplayable rubbish soon after. To sum up this level- and many others in this episode- it is not possible to pass until the game generously allows you to proceed, usually after you have exhauste…
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The level has been modified.. there are now less moves. Tremendous stuff! Would love to meet the brains trust who thought that the way to improve an impossible level is to make it even harder. Serious question- will the designers consider the inclu…
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Given how the levels are designed today, this is a vital inclusion.
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I hope they do consider fixing the level, i cannot get remotely close to passing this one. As a suggestion- can you provide feedback that UFOs be added to the daily wheel and the calendar, as it is clear that many of the levels released today are …
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It's an awful level, yet another of the joyless, miserable slogs that plague the game these days. I eventually got my magic lucky board, and still had to take 5 extra moves to get past. It is totally and entirely down to luck once again. Players co…
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Just arrived at this nightmare myself. This final episode has had quite the number of horrible levels, this is the third such one. Just have to wait patiently for my go where the game allows me to pass, as there is absolutely no skill involved in …
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Funny enough, after posting here, i got my lucky go where it cleared 12 jellies all by itself on the last move!
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It definitely is passable but you do need all the luck, i never got close but when i did pass, i used no boosters and had 10 moves remaining. Its a textbook definition of a slot machine level. @Timhung suggestion of removing the bombs entirely mig…
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It may no longer be technically impossible, but for all intents and purposes it is still impossible. You need a once in a blue moon run of luck to get past. Or a pile of boosters.
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If they decrease the number of moves that would be even more stupid than reducing the cherries to 4 and claiming the level is fixed. They need to increase the time limit on the bombs, increase the frequency of key drops and reduce the level of candy…
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If only the keys did actually drop at one every five moves, certainly don't drop like that on mine. I've had instances where the entire conveyor belt is empty and still nothing drops. The complaints are fairly piling up for this hopeless level bu…
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Bad design is becoming a recurring theme with this game sadly.
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Still haven't managed to unlock the bottom row in any attempt. There are never enough keys, no matter how many swirls i clear. A complete and utter farce of a level.




















