Comments
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Soda's way easier than before. I used to be in the same boat as you, I could almost never beat a level back then. Now, they nerfed a lot of levels. It's much easier than it's ever been. Plus soda is really generous with boosters nowadays anyways. Multiple board levels can be hard. But trust me, this game never had a chance…
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There's reasons why the level design of this game is so bad. They don't have the ability to make multiple sections for the levels. This has been an issue ever since Soda came out. There's not multiple boards allowed which means all the designers have to work with is a measly 9x9 board @LindQ Is there a reason the game…
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It seems they're working towards making the move counts ridiculously low for everyone. First the older levels start receiving 10-15 moves for the redesigns. Now, they're giving the newer levels really low moves as well. It's just ridiculous.
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I think they decided to stop giving users more moves in the first week of the new levels’ release. I guess that’s a good thing in the sense they’re giving everyone the same amount of moves, but still, I don’t get it.
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This week's release had much lower moves. Some even going below 20.
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I think they're planning to reduce the moves on all levels. It was 20 moves then went down to 18. @LindQ If you're planning to keep the moves at 18 I recommend fixing the rest of the level then.
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@LindQ I go in the code, yeah I know they're called drop down there. How much code do you use? Unless you just design the levels in an editor, and others manually code them.
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@LindQ I think you should change ingredient levels to "cherry levels" if the only ingredient is cherries.
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@LindQ PLEASE bring back hazelnuts, they deserve more recognition in the levels, and I think they have been way too underused.
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Listen to us, the 4th episode is great, less blockers and it's less luck.