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Why can't the team play be endless?
There is such a function in CCSS.
There the team ends the quest and a new one begins immediately.
There is an additional task "Bake a cake" and this is a nice bonus. But not the main point.
Why can't there be endless play in CCFS?
The overall goal is what the team is created for.
When a team doesn't see a common goal, they don't play.
In this game, the breaks in team play are too long.
This is bad.