Also I'm not a New bee and that was not my first comment !
1st off, great game! But I never get to the 2nd day prize for logging in. It is always day 1 on the calendar.. I have un and re installed the game many times and still get day 1 prize....I play every day. Please fix this . Have a beautiful day!!
Hello @SammyStrong I am sorry you are having that problem. There is a support section for the game where issues like this should be posted and people will be glad to help you. However if de-installing and re-installing the game hasn’t helped I’m not sure what can. I suggest you contact Player Support “Contact Us” at the bottom of this page.
I know that these upcoming changes are pretty major especially for long time players of the game. I think the studio is trying to align this game better with the other games. For example in Farm Heroes you cant use Bonnie on lower levels and I don’t think you can use or refill the booster jars in Candy Crush Soda on lower levels. Many people enjoy playing those games without that ability.
I know it will be hard to adjust to, since we are used to having this ability and hopefully the studio has some new and exciting ways to earn boosters in store for Candy Crush Saga in the future. I will miss Didi and Rami. Like @Elsa said, it was fun watching them grow and getting the boosters and the loss of the sugar track and change to the build-a-bot will be hard on the players and some players may decide to leave the game. But I am crossing my fingers that there will be new and exciting things in the future.
Well, my friends, I can tell you what to expect. I've played the new and no so improved Tiffi and the Beanstalk booster challenge and I will not waste my time on it again. I'm not being overly judgemental or whiny, I am telling it like it is and it's quite literally a counter-productive waste of time. It's made up of two sets of five levels, both of which reward you with one of each booster, no UFO included. While I always say that Free Boosters are For-Me Boosters, these come with a cost that makes them less than worth the effort. The details of the game say that you have to pass five levels with one life, but that's not the case, you can't pass one level with five lives. Or twelve.
You are offered the set of three boosters like you are in all of the regular levels with the very slight advantage of seeing the board when you choose them instead of going in blind. Okaaaaay... I'm trying to WIN boosters, not USE boosters. So. No. I'm not choosing ANY.
In less than an hour I used 12 lives on the FIRST level. I did not succeed in getting three popcorn, only three you say, right? I'm sure I could have eventually passed the level had I chosen to bring in boosters... But I also could have had to try two or three times and to what end? Three lives, three color bombs, three wrapped candies, three fishies?? To pass ONE level out of five to "win" ONE set of the boosters I had just lost THREE of? I may not be very mathy, but I can do that kind of math. Common sense prevails, y'all!
This was the second time I had played this new "feature". I played it yesterday and managed to pass the first five levels. Not on my first try every time, but I did it. I then posted my findings and it was not published. It was sent for review and apparently it was too much information.
Today's level one was exponentially harder than yesterday's level one. Not even close to the same level of difficulty. Now, I'm pretty good at this game. I've passed 3800 levels in about six months. Yes, I have WAY too much time on my hands but that's my business, don't judge me! 😜
So, go ahead and make changes to the game. Change is good, it keeps things interesting and less monotonous. But for heavens sake, stop giving with one hand and slapping it away with the other.
Why is it that when it's something that the players want and basically need to continue playing, like the ad videos, it's called a "trial" and sent to random groups of players, but when it's a change that's really a thinly veiled way to get players to use and then buy more boosters and lives it's an across-the-board change to the entire global community?
All of the community and the King would benefit from the game-wide addition of the ad videos. They drive revenue and I might actually buy something tangible. It's time you never get back and it's spent watching the same commercial over and over and over but I will sacrifice my time before I'll spend a dime.
Just sayin'. Guess I'll keep on hoping they come up with something else because this Beanstalk needs to be chopped down.
More challenges sounds awesome!
"Very soon, the Sugar Track and the Candy Pet are going to be taking a break in some games. Also, the Build-a-Bot feature will be getting an update which will turn up the challenge a bit by not charging the bot when playing previous levels."
Is it an annual thing?
They have already introduced changes in build a bot now you cannot build a bot by playing previous levels another big jolt to players. FIX then timed boosters then 5 sugar drops per level now build a bot and now upcoming removal of sugar drops and candy pet, clear indication quit the game
Good and Nice
They changed it already? Great!
@JethrinaBodina well I tried Tiffi's thing twice and I am not trying it anymore. I can't even clear the first level. I am not going to use the few boosters that I still have on a difficult event like that when I need them just to clear the regular levels.
I play CCS for relaxation. I don't have the urge to gallop through new levels but like to play my favourite (old) levels until I have sufficient boosters to tackle a new level.
i stopped playing when the sugar drops changed to 5 per level and then came back when full candies were restored.
I have the feeling that the new changes are for the worst - if you can't fill the bot with old levels and if the sugar track goes then it will finally be the last straw for me after many years and I shall just delete the game. It is very disappointing because it has been a great game again since King reversed the previous changes.
I really don't understand why they have to 'fix' what isn't broken.
They already make millions on this game but are now driven by sheer greed to boost their coffers. They could save a lot of money by sacking some of their developers and leave the game as it was yesterday morning.
I haven't had Didi or Rami for a while. Don't have the chocolate box. Can't be bothered to go back to old levels to play for sugardrops. Stopped that when they took away the option of resetting the board. Since then I've just played the new levels Wednesday and playing Monday for Dexter/the Space Race. Just to find out today I can't build the BOT! Which was full by the way last I played and now only half as usual on Mondays. So I didn't lose it by losing a level, and now I can't build it again!: Thanks a lot!
The bubblegum pop is really NOTHING to get excited about. Just another obstacle.
And taking away the ability to build up the BOT with previous levels will probably be the final straw for me
I know, right? When I did it the first time it was becausemy Mom couldn't get through it. I wanted to see what the reward was so I persisted. The difference in that first level today was ridiculous. What I still wonder is what the timer means. If it's once in 24 hours, I should have still been halfway, and playing the second set of levels. The timer was at 20 hours when I played yesterday and it was way less than 24 hours after I played the day before that... I think it's on a static 24 hour clock, not like the timer on the Sugar Drops that resets when you've collected 180.
I wasn't nearly as frustrated the first time through as I was the second time. It's quite ridiculous. I really hope they change it.
Once again Candy Crush is trying to fix something that isn’t broken. The earning boosters on previous levels is the only way to earn boosters to get you through most levels. If the levels were made achievable without boosters then nobody would care. They tried to take it away once before and there were many many unhappy people. Please listen to your players @candycrush