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๐ŸŒถ๏ธ๐Ÿฌ Hot & Sweet right now in Candy Crush Saga!

Feedback on levels 10 476 - 10 520

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Comments

  • berf
    berf Posts: 81

    Level 3

    10492 seems impossible without boosters. The rest were about average.

    One good thing about today is no Krapdashians!

  • Imo this batch is not a good one. Hopefully this is just for this week and next week will have better levels again.

  • Michael-6
    Michael-6 Posts: 987

    I think they've been decent enough so far with a few glaring exceptions- 10484 and 10486 in the first episode, which both need a little bit of tweaking i think. @John_58011 mentions 10488; i think i got lucky with that one as i frequently got two stripes together which helped release a lot more fish from the fish things at the bottom.

    In the second episode, 10492 is a stupid design and you pass when the game lets you pass and there is nothing you can do about it. Perhaps reducing the moves a touch but getting rid of the stupid cage around the mixer to allow you to clear it might be better. 10498 is a spectacular failure of a level and completely impossible. Massive work needed with that one. Can't comment on the rest as i won't be passing 10498 any time soon.

  • Lindark
    Lindark Posts: 5,713

    Spooky tookie! ๐Ÿ’€

  • 10498 is horrible. Definitely one of the worst levels created in the past couple months.

  • Ditte
    Ditte Posts: 464

    Difficult to find this topic, when you have to get past all the "get your badge" and "let's count this and that".

  • LindQ
    LindQ Posts: 562

    Horrible because you don't like the design or horrible because you think it's too hard? It's definitely difficult, but I still find the level fun to play ๐Ÿคท

  • Michael-6
    Michael-6 Posts: 987

    Unless there is a different version in my game, fun is definitely not a word i would associate with 10498 anyway!

    The level is completely rammed with blockers- jelly jars stuck behind toffee swirls under double icing all blocked off with liquorice curls- and this muck needs a whole heap of keys to be collected to get unlocked. So you can't even begin clearing this until at least half way through the level if you are lucky, because the available space at the start is so restricted you can't form any strategy to start unlocking the keys other than crossing your fingers and hoping the game creates a lot of wrappers.

    Its is everything wrong with recent releases- blocker overload and lucky cascades needed- all wrapped up in one level.

  • LindQ
    LindQ Posts: 562

    That's absolutely a valid opinion! Thank you.


    It will be tweaked down slightly today either way ๐Ÿ˜Š

  • Michael-6
    Michael-6 Posts: 987

    Like, i don't mind hard levels, i just really dislike hard levels where the player doesn't get much of a chance to influence the outcome!

Hey! Would you like to give us your opinion?