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geln77 Level 2

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  • Level `12 339 ...is getting a lot of "feedback" ..but sometimes complaints and concerns are *lost in translation*. I don't want to speak for everyone, but maybe there was some confusion in language when describing the problem with that level, because surely it would / should be fixed by now? 3 weeks later? O.K..so the…
  • Hmmm, maybe I don't have them anymore? It's kind of hard to tell because I usually don't play most levels through anymore. As soon as it's obvious that I'm just spinning my wheels I usually quit the level mid way through...will not let ads play. While I used to get annoyed by the aggressive unplayableness of most levels…
  • Nevermind..I just passed it! - and I didn't even need all 35 extra moves..just 28 and a few ufos. Lucky day!!!
  • I don't know why all of these comments are complaints and not feedback..this IS a feedback forum isn't it? It's not a lie that all levels are solveable..they are - for the price of a medium to large Starbucks drink in whatever country you live in! ..and why shouldn't King make every other level a cash level - they probably…
  • Since I'm not sure that any game developers or King employees read this thread , I was just wondering if anyone out there had tips for level 12 175 ? (right now it's 20 moves and a bunch more blockers ..the usual) . I know the company line is "all levels are tested and solveable" ( or something like that) but I'm not…
  • I know that tone is very hard to read in e-mails, texts and complaint/ feedback forums, and I do try to keep it light - but just so you know, what used to be my "relax, unwind, enjoy" is now my "why don't I just throw my ipad in the river." I just want King to know (for market research or whatever.)..I will NEVER buy extra…
  • Hallo! Normally I hate leaving feedback on this site -because it doesn't matter anymore ..but occasionally I feel like I should say something. I'm worried that whoever re- engineered level 12 154 might've had a stroke whilst doing so. I know that ALL of the levels have varying degrees of challenge and all of them are…
  • I would leave actual level feedback if I thought someone read it.If it seems the last month or two have been especially terrible, it could be because it's the middle of summer and maybe everyone's on vacation. I strongly suspect that everyone at Candy Crush went on vacation and maybe left the game design up to the unpaid…
  • So this isn't a feedback forum at all..just a complaint forum. Most people here seem to have issue with the re-direction / management of the game - meaning basically 12 of every 15 levels in each race have now become "extra move" levels...and not just "watch an ad and you'll get there" ...15, 20 sometimes 25 extra moves is…
  • For 10 years I played this game and never once felt the need to give level feedback because it didn't require much at all. Some levels were harder than others and occasionally you'd have to use boosters to pass a tricky level. This is nothing like that..what was once a pleasurable and a relaxing pass time is now mostly…
  • ..forgot to mention, it looks as though I'll need somewhere between 20 and 30 extra moves for level 12 028 but my "end of game" extra moves aren't accumulating -- so am I just supposed to buy 5 extra moves x 5? How many gold bars is that? I know that 5 extra moves is 10 gold bars, and 5 more than that is 16 ..so 26 gold…
  • Just had a look online for level 12028 ( my version) ..here's some feedback for you. One person has done it and it only took 28 extra moves. Is this good feedback? Should I go "in depth"..ok. here goes. I don't think this is a good level.
  • It seems that this isn't a feedback forum at all anymore. It's only people complaining that they can't actually play this game anymore---isn't that feedback enough? Since almost none of my "problem levels" have been done online without excessive boosters and dozens of extra moves, I think a more productive and helpful tool…
  • You know how the most enjoyable part of playing Candy Crush is ? Playing Candy Crush. How about those levels with the skull boxes that you have to hit 4-8 times before you can actually start playing the level. Are those fun? for anyone? Where I'm from it's called "busy work"..basically a non job meant to distract or keep…
  • It seems to me that there is absolutely no advantage or even pleasure in being at the "top" of this game. If anything, players at the uppermost levels are actually in a *test group* ...how many moves can we cut / blockers can we add before players will complain / pay for gold bars -or take a week off? Why should you spend…
  • Apologies. I just looked up level 11 857 on youtube (in it's current format) and it can and HAS been done! All it took was a full load of boosters, 2 ufos, 4 lollipops and extra moves! So there you go.
  • The last time Candy Crush became unpleasantly unplayable, I took a month off to just cool down and hoped that the game would re-adjust. I realize that every now and then Candy Crush management probably directs programmers to "mix things up" to see what forms of revenue will work. Making unsolvable puzzles will NEVER work.…
  • It doesn't look as though many people on this forum are playing the same version of Candy Crush as me. For the past few weeks my game has undergone a "retooling"... not only can I not finish a level (even an easy level) with the moves allotted, but I'm not offered ads at the end of my game to help pass. What I'm given is a…
  • Of course if you've reached the 10 000's it's because you're addicted to Candy Crush. I know I am ..and King knows it too. The thing I love(d?) about Candy Crush was the puzzling and problem solving - when I solve a puzzle, my dopamine levels rise and that's where I get my "validation -or "high". Now that the puzzle…
  • Just to re- reclarify, I don't want you to fix 1 level - or 1 level at a time..I'd just like to enjoy playing the game again.

Hey! Would you like to give us your opinion?