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Some ideas of what achievements and tasks could be (Credit to Vov4ikFX)
Warning: VERY LONG TEXT
Something was said here earlier about the idea of implementing acheivements and tasks for the game (which i'm pretty sure it is going to happen soon or later) so i would like to give some ideas of acheivements and some daily/weekly tasks since they do bring activity to the game:
1) Acheivements (Separated in three different levels with obtainable rewards)
(The numbers are obviously a supposition so everyone can have a better idea)
• Run (20,000/50,000/100,000) total steps.
• Run (5,000/10,000/30,000) steps in a single run.
• Collect (5,000/15,000/50,000) wumpa fruit.
• Collect (500/1,500/5,000) total resources.
• Craft (10/100/1,000) weapons in any lab.
• Upgrade buildings (5/10/25) times.
• Collect (10/40/120) power gems.
• Win (5/25/100) multiplayer team runs.
• Break (800/4,000/10,000) crates.
• Spend a total of (100/250/1,000) purple crystals.
• Get (1/5/12) platinum relics.
• Get (1/5/12) challenge gems.
• Reach (3,000/10,000/30,000) trophies in a single season.
• Beat (3/10/25) different challenges.
• Repair the (Frosty/Inferno/Oxide) lab.
• Repair the (North/West/South) coop.
2) About daily and weekly tasks:
• Collect ("Specific number") steps from ("Specific level").
• Collect/Spend ("Specific number") resources.
• Break ("Specific number") wumpa crates from ("Specific level").
• Complete 1 challenge run from ("Specific level").
• Craft ("Specific weapon") ("Specific number") times.
• Play the game for ("Specific number") minutes/hours.
• Watch one ad in the vending machine or one ad in the "keep going" screen after dying in a run.
• Convert ("Specific number") steps in trophies.
• Convert ("Specific number") wumpa fruit in trophies.
• Collect ("Specific number") resources from ("Specific level").
• Sell resources from silo to receive ("Specific number") trophies.
• Play ("Specific level") for ("Specific number") minutes.
• Get 1st place in a multiplayer team run.
• Collect ("Specific number") wumpa fruit from multiplayer team runs.
• Get at least a gold/platinum relic in ("Specific level")
• Collect all avaliable resources from ("Specific level") once.
• Complete 1 mission from the mission computer (the building that shows enemy and bosses to defeat that gives you 1 power gem).
Remember this is just an idea, it is very clear some specific tasks or acheivements are better than some others, but my objective showing this is to give all possible ideas to help the COTR team if they plan to implement a daily/weekly task or acheivement system.

Comments
I like your idea! I hope they will implement it
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2 · Helpful Woah! 2Sweet Love HahaThis idea will be declined! ⚠
Hi @CanòNymous237,
This idea will be closed as there's more than one idea on here - The team need to keep all ideas separated in order to see how many votes each get and evaluate how popular they are. Therefore, remember to keep one idea per post and to add a very clear title!
Feel free to reopen an idea for each of the ones you've mentioned here.
Hope you understand... Have an N. Sane day!
See you in Wumpa Island!
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0 · Helpful Woah! Sweet Love HahaOh... it's ok! Have an N. Sane day!
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0 · Helpful Woah! Sweet Love Haha@MightyWolf i know that but first, the rules also says, when giving information about the ideas, to be the most specific possible describing it. The first idea mentioned about adding a jetpack for a cosmos level and addition of acheivements and tasks, but it didn't give any more details, therefore no one upvoted because it wasn't clear. So that's why i decided to pick a specific part of the idea, talking about the acheivements and tasks, and show a good way to acheivements and daily tasks be implemented in the game, giving some examples.
It is indeed kinda similar both ideas, but they are not the same idea. And that's because i know that acheivements and daily tasks (or something similar to that will eventually be implemented), so i decided to give ideas about how the acheivements could work (in this case by 3 level reward system). The daily tasks would work similar (complete it to get rewards), only thing it was missing is, after completing a certain amount of daily tasks, receive some sort of big reward or something like that.
The only reason i said "credit to Vov4ikFX" was because i used this idea as inspiration to write this, i did not "ctrl+c ctrl+v" his idea.
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2 · 1Helpful Woah! Sweet 1Love Hahait is very interesting!
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2 · 1Helpful Woah! Sweet 1Love HahaHi guys,
Hope you're doing well!
I agree that there should generally be one idea per discussion, however, this case is a bit different. Let's not open a new idea for each type of rewards/tasks/achievements but let's use this one for all suggestions about what achievements and tasks could be and let's see where that leads us. I've edited the title of the idea to make it clearer to everyone.
Thanks guys and keep the ideas coming, we love it! ✌️
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4 · Helpful Woah! Sweet 4Love HahaYeah, i think it should be better this way. Thank you QueenMia 😁
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3 · Helpful Woah! 1Sweet 2Love Haha@QueenMia - Alright, that's a little bit helpful!
@W35Gamer - I'm voted!
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3 · Helpful Woah! 2Sweet 1Love HahaI upvoted...
Also, speaking of @Vov4ikFX, they voted on my poll for Nina. Check it out now!
https://community.king.com/en/crash-on-the-run/discussion/325091/who-is-your-favorite-character#latest
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1 · Helpful Woah! 1Sweet Love Haha