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Reduce the refill cooldown of some levels and weapons

W35GamerW35Gamer Posts: 824 Crash On the Run Moderator

Temple Ruins, Dino Might, Snow Go and Bear It have too high refill cooldowns which makes the progression much slower and sometimes even boring (6-8h). All levels should have the same cooldown time, between 2-3h. The progression is way more fluid and linear this way.

About the weapon cooldowns, the ray guns and bazzokas should have a reduced time (the longest time you should wait to a weapon to be built is 6h, but the oxide bazooka takes 18h). If the progress doesn't feel linear for the new players, mostly of them will lose interest of the game very quickly. Even I don't want to collect resources anymore because it just take too long to make stuff and progress.

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