⚠️Experiencing an issue in the game? 👉 Check the page here before posting 👍
👉 Grab your Protector Badge HERE 🏅 | Earn badges and Purple Crystals in Aku Aku's Challenges HERE 🏆 | Join our Launch Celebration and win Purple Crystals HERE ✌️

Bosses, their mechanics, and ideas for future ones

Dark_HadrianDark_Hadrian Posts: 21 Level 2

Currently doctor Nitrus Brio is only fought as mutant N Brio, after he drank the potion in original game. It would be very cool to be able to fight the normal version too, its fight mechanic would be: From the flying platform he throws green and red potions in waves, mixed and random all around, if a red hit ground it explodes and create a hole or if it is green , it create a slime monster jumping toward the player, following the lane.

I think I am at the middle of the game with my 80 power gems, I haven't yet seen, Doctor N-Gin, Koala Kong, Komodo Brothers, Doctor Nefarious Tropy, Tiny Tiger, Papu Papu, Ripper Roo, Emperor Velo, Evil Twin Brothers, the evil masks from crash the wrath of cortex on ps2, crunch.

Here are fight mechanics I have thought about:

N Gin: The boss platform has 3 lasers cannons under it, one for each lane, they are activated two by two in waves, with 1 safe line each time. Sometimes, it is rocket rain attack, the gunmachine behind N gin launches ton of rockets that fall all around on the three lanes in patterns, but of course, dodge able. Eventually third attack of throwing some activated tnts crates.

Koala Kong: Act between scorpilion and N brio. It flex, throw boulders in a row, sometimes hang behind platform to throw tnt at high speed that cover fastly a lane and have to be avoided. From time to time it catch minecarts hidden in the left or the right outside of lanes and make them roll to the players covering all lanes, forcing to jump.

Komodo Brothers: They track player movement and throw sabers where the player is, covering two full lanes from where they are to player. After, the sabers disapear and one of the komodo throw its brother spinning on the remaining lane not affected by previous attacks. Eventually, a last attack where the other brother is thrown spinning, bouncing all around going sometimes to a lane or another menacing player.

Doctor Nefarious Tropy: Like Electric assistant mini boss, it creates electrical rays. Either horizontal, forcing to slide or jump, or vertical forcing to change lane. As a third attack, it manipulates time and space and invert the lanes, left is now right, right is now left while inverting, the boss sends electrical rays too.

Tiny Tiger: It sends lions in waves. When it stops, Tiny jumps high, out of the screen, and a shadow shows on which lane he gonna land / stomp, it cover 2 of the three lane usable by the player, it is a big character. Finally, he can take its trident aim for the player and then throw it at high speed to it, dodgable by changing lane.

Papu Papu: There are native soldiers running to the player from time to time, either charging with spike up so need to dodge or having a shield on their back so you can jump on them. Papu Papu can jump sometimes off its platform to hit you with its scepter, dodge.

Ripper Roo: This one would be little hard, it jumps off its platform and keep converting floor into tnt or nitro crates. Players have to stay on the path with tnt to progress without dying. The boss keep bouncing around, and you have to wait for it to have vertigo and to return on the boss flying platform to throw berry at it.

Emperor Velo: Create laser arrays turning off and on needing to dodge or jump. Create hyperspace portal to confuse you, once entering one, you reappear on a different lane on which some time a danger is waiting for you.

Evil twin brother fron twinsanity: There are drills machines coming out of the grounds in lanes, they use laser pistols attacks like cortex boss, finally they can create electric rays.

Evil Elemental masks from crash wrath of cortex. Element: Fire - Earth - Air - Water. Depending of the mask, create fire barrier progressing toward player, create high wind on a lane, create slippery wet paths and thunderbolt striking around, makes earth stalagmites coming out of the ground.

Crunch: Use power of the different previously introduced mask, plus, can jump off the platform to hit hard the ground and create shockwaves progressing to the player. Can throw its mechanical hand like nina cortex.

2
2 votes

Active · Last Updated

Leave a Comment

Rich Text Editor. To edit a paragraph's style, hit tab to get to the paragraph menu. From there you will be able to pick one style. Nothing defaults to paragraph. An inline formatting menu will show up when you select text. Hit tab to get into that menu. Some elements, such as rich link embeds, images, loading indicators, and error messages may get inserted into the editor. You may navigate to these using the arrow keys inside of the editor and delete them with the delete or backspace key.