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Ideas for competition and enjoyable play
1-Clan level Clan levels must be As the level rises, the number of 30 players should increase to 35 40 45 50.
2-Clan level 2 Depending on the clan level, certain characteristics should be given. Sample Level 1 - 2 purple crystal gifts per day Level 2 - 4 purple crystal gifts per day Level 5-10 purple crystal gifts per day Sample Level 1- 1 survival run ticket Level 2 - 5 survival run tickets Sample Level 1- 20 lucrative skins once a week for 1 day Level 5 - 80 lucrative skins once a week for 1 day Having these rewards all together encourages people to increase the clan level.
3-Clan competitions are in groups of 5 and these will be distributed according to the activity and this will be another game, except for survival conditions. They will race on the fun island where the nitro tnt pit ice mushroom will be exaggerated, the competitions will be weekly here.
4- When was the last time clan online offline game?
5-Clan rank should be seen globally from 1st to 100th. Whether you do it depending on the level or according to the trophies accumulated in the survival run.
6-Now there should be a global ranking among the players. level-trophy-power stone where there is no competition, the game always stays the same. I can think of so many more ideas for now. I'll post here when I think of it. I hope this game gets more than it deserves. I like it more than other running games. I don't want endless running I want a game where the goal is fun, competition, ambition, unity and togetherness.