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Challenge runs QoL idea

W35GamerW35Gamer Posts: 172 Level 3
edited January 5 in Ideas

If you reach the finish line of a challenge but didn't get the requirements to complete it (like the crates challenge), you will be teleported to the start of the map and need to run all the way again to reach in the challenge room – or if you die the challenge you will be automatically put outside of the challenge room and need to do this 20s run to enter again. 2 QoL changes that i would like to see is:


1) A Retry/Exit option after failing the challenge (both if you die or didn't get the requirements) to automatically restart the level if someone want to try it again or exit if someone wants to give up the challenge.


Edit: Ignore the "scrawled" part, i changed my opinion.

2) A easier way to access challenges; Instead of running all the path to reach the challenge room, create buttons to easily access these challenges:

a) 1 button open a pop-up and choose between any of the challenges you want to run

or b) 1 button for each respective challenge

since grinding these challenges are already boring, plus the fact of some levels like temple ruins you need to run 2~3 minutes to reach a specific challenge, imagine the people that have so many levels unlocked. (I decide to keep the other QoL scrawled since my opinion changed, but if someone wants so see the other QoL it is still there)

(QoL means "Quality of Life")

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