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⏱️💡Resource Refill Timer | ⏱️🔫Weapon Crafting Timer | 💰🎁Purple Crystal Earnings

Race2DeathRace2Death Posts: 21 Level 2
edited April 9 in Ideas

So I was thinking, if you complete a gem run on a map the refill timer should be reduced to 25%-50% of the normal time, depending on gem run level difficulty. Have a 3 level gem run setup, level 1 being normal, level 2 being hard, and level 3 being expert.


If a player completes a gem run on normal difficulty the refill timer gets reduced by 25% and is rewarded 2 purple crystals. If a player completes the gem run on hard difficulty the refill timer gets reduced by 35% and is rewarded 5 purple crystals. If a player completes the gem run on expert difficulty the refill timer gets reduced by 50% and is rewarded 10 purple crystals.


Same concept can be applied weapon making time by earning sapphire, gold, or platinum relic reducing time for certain weapons that take forever to make!

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Comments

  • Race2DeathRace2Death Posts: 21 Level 2

    Just an idea instead of having no use for time relics or gems and motivate players to keep playing!

  • Hey! Would you like to give us your opinion?

  • KuradoKurado Posts: 18 Level 2
  • farboifarboi Posts: 103 Level 3

    I agree. I think players should be rewarded somehow by getting colored gems and relics.

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