Low Detail Mode

Some levels such as "Sewer or Later" or "The Lab" are very laggy on some mobile devices, either because of optimization or because of the amount of detail that these levels have by adding elements such as electric rays or others.
Adding a Low Detail Mode could solve this by sacrificing detail for better a better rendering.
Comments
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I agree.
I did what I could by lowering the resolution in my phone's settings, while it helped in some of the not so busy areas, Sewer or Later and the Lab still have Areas with noticeable Choppy Movements/Lag/Slowdown...
I'd prefer a "Low Performance Mode", so I can get back to high resolution in my Phone's settings and don't have to look at crates that are Blurry in the Distance that only get clear when pretty close to Crash.
Some Stuff seems to unintentionally help like the Spear Traps in Temple Ruins and The Great Gate not going back to their default position if you do another Lap or some of the Bone Traps in "Dino Might!" staying in place, but I assume those things will be fixed and hopefully in a way that weaker devices don't have issues with them being fully animated all the time.