Michael-6

Noble

Comments

  • My game only has 30 moves. That might explain it!
  • It's only 9452 i'm finding super hard- you need to get the top frosting clear early enough- i.e. with more than 22 moves remaining- to get the fish dispensing. Which is hard. And then you need to make sure a fish is dropping every other move to meet the requirement of 11. And you have to get them used whilst at the same…
  • Just making my way through the first episode. Cannons look interesting, so far only noticed them in the first 3 levels which are very easy, which i guess is par for the course when a new feature is introduced Things go rapidly downhill after this sadly, with a succession of levels swamped with sugar coats and double…
  • Well that's encouraging news for next week! It's genuinely disappointing to see the game resort back to using these utter garbage levels. I must admit, I wondered what all the fuss was about with 9397 as I passed it first time with no boosters, but going back and playing now, I can't get close. Must have got the mother of…
  • I noticed that too and always assumed that it was a mistake from the game, but if this is indeed the case ,it makes the frog even more useful, as you can double charge it, use it to clear some blockers in remote part of the board, and then immediately move it somewhere else to recharge it with candies. I'm trying to think…
  • I enjoyed these levels more than last weeks, more of a challenge throughout. Second episode probably the easiest of the three. Like @Ditte, level 9439 froze on me half way through. Also like @Ditte in 9432 a cherry fell into a place with no exit, for me it was the middle of the bottom row somehow, so thankfully it could be…
  • Agree on the bubblegum pop, probably my favourite of the blockers too. Regarding the sugar coats, i probably wouldn't have as strong a dislike to them if the visibility of candies behind them were better- this is particularly noticeable given the predominant use of purple, yellow and red candies in recent episodes, they…
  • Well, for me a disappointing set of levels this week. One thing you do notice is, in the developers bizarre quest to get rid of older features from the game, is that the levels become very same-y. This week has complete overuse of sugar coats, which generally spoil levels they appear in by making the moves very hard to…
  • Struggled through the second episode, quite a few hard levels i thought. Also for me the most enjoyable level so far this week- 9378. Hopefully that one isn't ruined with any tweaks in future releases!
  • First episode is stupidly easy, was frequently passing levels with 20 or 30 moves remaining. Not much more to say. Working my way through the second episode, much more challenging. A number of levels with the infuriating sugar coats, 9373 in particular is swamped with them.