MannyFae

Royalty

Comments

  • How was the first three tasks? In three boxes, I've seen bombs/stripes/wraps, use hands/hammers, 'win levels with three stars', one 'pass 20 new levels' (!) task, i.e. anything but collecting colored candies.
  • https://community.king.com/en/candy-crush-saga/discussion/comment/3442491#Comment_3442491 Yes, I got the 'Elite Challenge' chocolate box with a 24-hour timer this weekend. The timer starts when a new box is started. Now, the cooldown timer is the last thing I would want to see in a chocolate box. If it's a weekend-only…
  • It is located in the Level Help & Tips section, which is now filled with anything but level help and tips. That section comes up as one of the options when creating a new post, and many choose it for anything that is somehow related to levels, that is, just about everything. Maybe it should be merged into the main Support…
  • Nothing happened @Candy_Crush_Lover, this was just an early test conducted by King. Levels that include Marshmallows and Citrus Chews are currently being introduced up and down the game map, replacing older levels. The graphics are indeed beautiful. If only these levels created by AI could be as interesting to play as the…
  • I have two games, one in the 18000s and another in the 4000s. The second game gradually went from receiving the supercharger every few hours to 60 hours, like the main game. I think it happened in the 2000s too.
  • For me, it reappears 60 hours after it is lost. It used to be 48 hours, and 24 hours before that. Generally, the higher up you go in levels, the less often you see it. From what I've read, they can also take it away if you have passed too many levels lately.
  • Yes, but it will take as many hammers as the number on the lock shows.
  • I'd like to add to Christine's reply re dark chocolate behavior. If you break all the chocolate on the board, the chocolate-making machines will stop producing it for a while. There are several levels in the game where it may take a LONG while. The time it takes for them to resume producing chocolate may vary between…
  • This is exactly the indirect 'Oops' situation @KiwiBird97 , and no 'Lucky Moment' wins are provided for those. Technically, such levels can be saved by opening the order locks with hammers. Not in this case, of course, as it would take a whopping 216 of them.
  • That warning about destroying a mixer only appears if the mixers produce orders, not the items required to open the order locks. There are some more levels like this still left in the game, so be careful going forward.