Comments
-
Tried a few of these levels. They cannot be passed without boosters. So haven't bothered with this any further.
-
The lives are definitely the most useful. I can see your point about the hammer, though for me I think in all the times i have had the sweet crew, the extra two moves helped out once, whereas i've yet to get any benefit from the hammer. It might depend on where you are in the game, i'm right at the end and the stupid…
-
There are two problems with the Sweet Crew imo: -if you get matched up with other players who barely play. -the lollipop is far less useful than the extra lives/moves Other than that, its a very handy feature. If you are prompted to join the sweet crew, definitely select to be the person who gives out the lollipops. And…
-
Well i got my lucky board for 10364- colour bombs were being spawned almost every turn. Absolutely ridiculous amount of luck needed to do this one. And on to the next woefully designed level- 10369. I've had to quit almost every go i've had as the level ends up in an endless loop of dropping wrappers and blowing them up.…
-
Agree on 10364. Another in a long line of hopeless "hope the board creates endless wrappers out of thin air or you can't pass" designs. It's really poor stuff this week. Edit: I've played this one loads of times and cannot get anywhere close. @LindQ 10364 needs a serious look at, the current setup is completely…
-
10359 is another stupid lottery level. The first time i played it, i ran out of moves with half the board still blocked. On my next go i completed it with 12 moves to spare. I didn't do anything different on either go, just released the jelly jars as fast as possible. On my second go, everything then just went and cleared…
-
I see 10339 is now fixed- it is still very hard but can be done without boosters. A proper challenge now.
-
I don't know what sort of review was done to 10339, but the developers need to go back and have another turn. And do it properly this time. Even if by some miracle you get the chocolate in the middle freed, you have to wait a few moves to allow a sufficient amount of it to develop to meet the order to unlock the…
-
10339 🤣🤣🤣🤣🤣🤣🤣 What a load of rubbish.
-
@Peter_Tornaros is correct to note the return of the sour skulls. Turns out our break from them amounted to one week only. And not only are they back, but back in their bad form i.e. where you need the board to hit them for you, as you have so few options to create matches. So disappointing to see this lazy way of making a…