Show Your Pet City Progress Here! ๐ŸฆŠ

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  • Crazy Cat LadCrazy Cat Lad Posts: 8,770 Community Manager
    @Foley1362 "a little Pet crazy" sure, Jane ๐Ÿ˜‰




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  • Hey! Would you like to give us your opinion?

  • Crazy Cat LadCrazy Cat Lad Posts: 8,770 Community Manager
    edited January 2020
    I'm on level 869 and the higher levels are a bit tricky so I can't pass the levels and build the city as fastest you can. Argh!!ย 

    But love to see your huge cities with all cool special buildings, like the swimming pool and the theater.ย 

    @Foley1362 It's a great idea with moving the buildings or houses.

    @SeraphicStar Since you build your cities faster than the ray of light, I sure see a need for more upgrades and names for bigger cities. Funny that you mentioned Pet Metropolis, since the first name suggestion for the Pet Town was Petropolis before it went live.ย 

    I passed on your great ideas to the Game Team just in case they didn't see it on the page here!ย ย 
    ย 

    Pets & Love, folks!




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  • Mokoko_MardukeMokoko_Marduke Posts: 8 Level 2
    Do you guys know how to place animals into Home. There is an inactive gate symbol when you click to houses but the game wont let you choose the homeless animals to place in the homes. Can someone help me? ๐Ÿ˜Š Thanks in advance.ย 

  • KingChewyKingChewy Posts: 13,709 Superstar
    @Crazy Cat Lad - it would be awesome to have the added flexibility to move our city a lil so to speak and or the option to trade buildings.

    Was also hoping once I got past a 1000 pets it would change the City designation to the next one but guess we are still working on more options. Luv Petropolis ๐Ÿ™Œ๐Ÿป๐Ÿ˜

    @SeraphicStar - awesome for you. Wish I had the option for that one. Guess Iโ€™m stuck with my Vegas strip of Pet Hotels instead.ย 


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  • KingChewyKingChewy Posts: 13,709 Superstar
    @Mokoko_Marduke - welcome to our friendly PET community ๐Ÿค—. Thatโ€™s a great question.

    @Crazy Cat Lad - why do some of the houses show this symbol when you tap on it while others have actual pets in them?!? ๐Ÿคท๐Ÿผโ€โ™‚๏ธ




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  • SeraphicStarSeraphicStar Posts: 4,537 Superstar
    edited January 2020
    Hi there @Foley1362 I read from @Crazy Cat Lad somewhere that if the house shows pets are grey it means they are away from the house. ;)

    If there are open doors it means they are out wandering around town somewhere. If there is a suitcase next to them then they are at work. ๐Ÿ’ผ

    Also @Mokoko_Marduke I wish you warm welcome to our petrific Pet Rescue Puzzle Saga Community! :chuffed:

    I believe that when you build a new house the game randomly picks homeless pets to place in the newly built house. Depending on the size of the house will depend on how many pets are given lodgings! :grin:

    P.S. Thank you for letting the studio know of my ideas @Crazy Cat Lad I really enjoy this feature thusfar, but there's so much that can be done still! :3

    P.P.S. I also had a thought since Pet City is a big part of the game now if daily login could somehow influence city progress in some way? I don't know how exactly, but it just feels like daily login should help your Pet City progress ๐Ÿค”

    Maybe like if you logged in each day you get separate login counters towards special buildings or something? ;)
  • KingChewyKingChewy Posts: 13,709 Superstar
    @SeraphicStar - thanks for the follow up. Totally agree on the daily login streak option also.

    #ineedapetdealership ๐Ÿคช๐Ÿคฃ


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  • Mokoko_MardukeMokoko_Marduke Posts: 8 Level 2
    Hi there @Foley1362 I read from @Crazy Cat Lad somewhere that if the house shows pets are grey it means they are away from the house. ;)

    If there are open doors it means they are out wandering around town somewhere. If there is a suitcase next to them then they are at work. ๐Ÿ’ผ

    Also @Mokoko_Marduke I wish you warm welcome to our petrific Pet Rescue Puzzle Saga Community! :chuffed:

    I believe that when you build a new house the game randomly picks homeless pets to place in the newly built house. Depending on the size of the house will depend on how many pets are given lodgings! :grin:

    P.S. Thank you for letting the studio know of my ideas @Crazy Cat Lad I really enjoy this feature thusfar, but there's so much that can be done still! :3

    P.P.S. I also had a thought since Pet City is a big part of the game now if daily login could somehow influence city progress in some way? I don't know how exactly, but it just feels like daily login should help your Pet City progress ๐Ÿค”

    Maybe like if you logged in each day you get separate login counters towards special buildings or something? ;)
    @SeraphicStar Thank you for the informative message. That make a lor make sense to me now, I m so much appreciated with your help.ย 
  • bearwithmebearwithme Posts: 10,702 Superstar
    Well @Foley1362 - I hate to break it to you but I too have a second car dealership.ย  Not sure what you did or said to make none of the dealerships want to have an outlet in your Pet City. ๐Ÿ˜๐Ÿ˜‰ Maybe they hate the Cubs or have something against the windy city???๐Ÿ˜†๐Ÿ˜œ


    I love the transportation ideas @Seraphic Star.ย  I have already mentioned that they should have some pet buses so instead of a medium house or large house we get a pet bus that 6-10 pets can ride in with one pet assigned as the bus driver.

    Maybe then we could get pet schools and have pet school buses and pet teachers?ย  The potential for this game is virtually unlimited!ย  ย I also like the idea of getting some sort of bonus/credit for a daily log-in and I definitely would like to be able to move houses and buildings around.



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  • KingChewyKingChewy Posts: 13,709 Superstar
    You know what @bearwithme & @SeraphicStar thatโ€™s just fine. Great even!! You all keep getting your Pet Dealerships and when you want to come vacation in Pet Vegas come see me ๐Ÿคฃ

    We got hotels ๐Ÿจ ย space ship rides ๐Ÿš€ Movie theaters ๐ŸŽฅ and burger ๐Ÿ” joints galore here ๐Ÿ’ช๐Ÿป๐Ÿคช




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  • bearwithmebearwithme Posts: 10,702 Superstar
    Very nice @Foley1362 - looks like your pets are living the high life! ๐Ÿ˜Š Too bad they have to walk everywhere (unless of course they want to go into outer space). ๐Ÿ˜œ๐Ÿ˜๐Ÿ˜†๐Ÿจ๐Ÿ’•
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  • KingChewyKingChewy Posts: 13,709 Superstar
    @bearwithme - no driving needed in Pet Vegas. We are saving up for a Meow Rollercoaster ๐ŸŽขย 




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  • SeraphicStarSeraphicStar Posts: 4,537 Superstar
    I got another update with my very first one of these! ๐Ÿฑ

    Also, I had another thought similar to the building trade idea in that if we have the ability to move buildings around you could be asked if you want to combine buildings together to become bigger versions. ๐Ÿค”

    For instance, let's say you have 4 swimming pool buildings together they can become a "pet water park" or a "pet water resort"! Or if you have 4 space stations together they could become a "pet space research center" . Or finally if you have 4 car dealerships together (good luck with this one @Foley1362 ๐Ÿ˜‹ )ย  they can become a "pet metropolis car lot"ย  ;)

    The names of course could use some improvements, but these are just some I came up with on the fly! :chuffed:

    Sorry if I've been crazy with the ideas lately I just love this new Pet City! ๐Ÿ˜
  • KingChewyKingChewy Posts: 13,709 Superstar
    @SeraphicStar ๐Ÿ˜’




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  • Crazy Cat LadCrazy Cat Lad Posts: 8,770 Community Manager
    edited January 2020
    @Foley1362



    When the Pet is in colour it means they are home and the grayed out means that they are out.

    The door mean that they are just down town, like walking or flying around on the streets. The suitcase means that they are at work, like flipping burgers at the burger place or checking tickets at the theater.ย 

    So the grayed out Pets do live there, but just not home at that moment.ย 


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