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Cjay1997 Level 3

Comments

  • I can see that 2020 is just the end of all good things.
  • Between the transition to HTML5 and the recent changes to the textures, there were 24 backgrounds out of 470+ released episodes. That made up a very small composition. I was not fun with that change since then.
  • Post-April Fools' disaster... If they continue to make more silly changes, they should've stopped making any more updates way back earlier. And last but not the least, I don't prefer returning Dreamworld for my reasons.
  • The "Circling" saga? Only if they're careless about these textures. Imagine there are over 470 released episodes as of this point, the story repeats about 48 times. That could be pointless, right?
  • In Soda, most of the time 30 new levels came out every week, sometimes 45. What they are thinking so far is that the creation of new levels comes first before fixing the textures (maps and backgrounds). According to a reply on a post about reusing backgrounds issue in Jelly, the players might wait longer for new levels if…
  • Yeah, agree with you. In Soda, there are no problems about backgrounds (unless the game is running offline or something wrong happens). Rushing development in making new levels is probably one of the obvious reasons that the designers are too hard making these 400+ episodic backgrounds. If this was the reason, the creation…
  • I just came back from long hibernation because of such unsatisfying things involved in the game like this. It's best to resolve not just the 10-episode map but also the backgrounds that was messed up over two years ago. This issue can help defeat the purpose of the meaning of the word "Saga" in the game's title.
  • Looks like they're careless about the issue. Until the issue is completely resolved, this is Cjay1997, now signing off from the game (otherwise the whole King.com).
  • Well, thanks a lot for saving our lives by restoring sugar drop feature. Hopefully the issue won't ever happen again or they will be falling off the game and get away safely.
  • Well, thanks a lot for saving player's lives by just restoring the ability to reset the board. Hopefully the issue won't happen again and the restoration will make players happy...
  • If the booster bot is worked on finished levels, then lucky you. But not completely, because it only works on Mondays and Tuesdays, like some users said. Hopefully the feature will work completely like it was used to be, especially in the future.
  • They should sort out problems like this before releasing these new levels, rather than releasing them with errors.
    in Error 4894 Comment by Cjay1997 June 2019
  • Losing players due to making bad changes involved like this is more like a situation: losing customers due to making bad quality involved in a specific product, or being unsatisfied with the taste. The loss of customers constitutes the loss of money (in some cases, particularly by refund), and the specific company is going…
  • I partially disagree with @Brenda_Weber. If you think that going back to releasing 15 levels is a good idea to resolve frustruation due to extreme difficulty, it could be a disappointment for some players, especially "fast finishers" (the ones who finished the new set of releases in the last 24 hours). The glitch or such…
    in Error 4894 Comment by Cjay1997 May 2019
  • So the ability to reset due to not making even a single move is disabled? If so, then the fallen players will be on the rise.
  • Good news: This element will come in several weeks. Adding the element in even earlier levels is a good idea too.
  • At the rate, the game will hit the 5000-level mark in July.
  • But if you finished either 1st, 2nd or 3rd, nothing happened because the event is in a testing stage, according to some users. So the number of new levels released in a single week determines the maximum possible score. For example, if the game released 30 new levels, the maximum possible score is 30.
    in New levels Comment by Cjay1997 May 2019

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