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Level 3
I figured out how to get around the glitch. It requires multiple lollipop hammer thingies. In the first screen you need to get all three monklings, more if one of them is the middle box. In the second screen you need to utilize your hammers on the second level of the triangle-ish thing so that all your monks are forced to fall into those second row boxes vs the top on. Once you’ve forced them all to drop into those boxes you’ll be able to get them to all fall. I had to use another lollipop at the end since the fish all went to random jellies vs the one below the rope. Seriously, I shouldn’t have had to buy any more turns to finish this but about 6 fish went to random shit instead of the actual jelly that would progress the game. Convenient right? Save your gold bars and just use a booster to get that last one down. Just know that if your last monk is on the top of the pyramid at the end, you might as well just start over until you’re able to set it up with the monks all dropping into the second row. Hope this helps.
This is my second attempt to give you all the fix so let’s see if it’ll post this time. You’re gonna need a bunch of lollipop hammers. Get all your monks in the first screen, more if one of them is in the middle box. On the second screen, use lollipops on the second row in the pyramid to for the monks to drop in there vs the top. Once you’ve gotten all three to drop in, you’re good. I had to use one more to get the last one down since the fish decided to go to every jelly except the one needed to advance the game. If you’re on your last turn, just use a lollipop to get it down vs thinking fish will do what they are supposed to do.