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M_gal

Level 2

Comments

  • @Crazy Cat Lad @LindQ I also got an oops on level 11 551 while playing with a full necklace and timed boosters before making any moves. ( I play on android mobile.) Please look into this issue.
  • Tip for 11 201: if playing without boosters, the level starts with two color bombs separated in the center column and below are three green candies when switched together cause the two color bombs to fall next to each other creating a color bomb combo. If playing with a full necklace or timed boosters, one of the green…
  • In level 11 203, not only were the moves reduced from 30 to 20, but two wrapped candies from the bottom half of the board were replaced by multi-layered blockers. Level 11 205 had its moves reduced from 35 to 22, making it difficult to collect the required licorice swirls. Level 11 209 is just terrible: moves reduced from…
  • Level 11 202: To avoid the "oops" problem, especially when starting without boosters, be careful in the way you switch the first two striped candies provided on the left side. Look at the bubblegum above them and hit the one that is one hit from popping which should be switching the striped candies from left to right.…
  • Took forever to type this, did not know about the post above. In this type of situation where the required items are not available, the order lock square can be hit with a lollipop hammer as many times as needed to complete the order lock requirement and continue playing the game. The games should be designed better, but…
  • Level 11 149: difficult to open board up for keys to drop, then they drop about 3 or 4 moves. With moves reduced from 30 to 21, not enough moves left to collect last key (out of 5 required). Anyone else have to spend 10 gold bars for extra moves just to collect the last key? @Crazy Cat Lad @LindQ Can you please check the…
  • @Crazy Cat Lad @LindQ Level 11 114 has an "oops" glitch when a fish/striped candy combo targets one of the snakes and changes it to a striped candy. The orders objective becomes impossible to achieve. I believe there was/is a similar issue with a fish/wrapped candy combo when it targets a sour skull. Needless to say, this…
  • Level 10934 has an "oops" problem on start when playing with a full necklace of boosters, timed boosters from F5 team, and coconut wheel. The boosters take the place of the green candies that are needed for the first move. @LindQ, players had been assured previously that levels would be designed and tested to prevent this…
  • I also experienced the same "oops" problem. This occurred while playing with the full necklace boosters, free timed boosters from my F5 team, and coconut wheel. The boosters took the place of the green candies needed to make the first move. In previous discussions about other levels with the same problem, players had been…

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