5750 not the only level doing this in the last week or so. All the bottle levels are now set to not release enough bottles in the amount of moves despite all obstacles being cleared before even starting and also doing multiple purple candy board clearing blasts per move. If even 1 bottle was released per entire board clearing, you could beat the level in 10 moves easily. Probably some code bug that was added after a decision-by-committee from the marketing dept and a few people who love making jira tickets about jira tickets.
Anyone taking bets on how quick the "advice" bot shows up to explain how to beat a level, like we all suddenly got amnesia after playing thousands of levels?