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We are all aware of the recent changes implemented within the game. Have they been reported? Are these issues or is this the new normal!
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@MustardCyborg I assure you that levels requiring a specific amount of bottles cannot be won in 15 moves.
For instance, if a level requires 24 bottles to be popped to win, and those bottles ONLY release from the dispensers, and only one bottle per turn is available (meaning once that bottle is popped, no amount of extra cascading will produce another during that turn), that means only 15 bottles can be accessed during the allotted moves.
See? The game is unwinnable. Regardless of your empty platitudes and assurances that we are all just suddenly completely ignorant about a game some of us have been playing since it came out, you are wrong. The games are being rigged to produce microtransactions.
Pass along to the developers that we don't appreciate being treated so disrespectfully after so many years of being customers.
I have to wait a whole day before I have 5 lives again. Pls fix it.
Thanks for clarifying, @AmaraO!
I see you're not a fan of the changes to extra moves. While we can't make changes on our end, the feedback player's leave is shared with the developers.
As for levels being unwinnable, having only 15 extra moves doesn't mean this is the case. All levels are passable, even without moves or boosters with a little luck and skill.
I hope this information helped!
They have. Go over to the discussions tab and scroll down. There are a LOT of us complaining about the fact that they've put moves for ALL levels down to a maximum of 15.
What they're doing is illegal. Vendors can't make games unwinnable in order to force microtransactions.
Hi there, @Sheila_Rising
I see you're having issues you're wondering if they're reported. To assist, I'll need more information.
What exactly are you referring to?