Best Of
Re: Disappearing Events: Under Investigation 🔍
Hi @MollyS unfortunately, I had the same experience as you. The studio hasn't found the problem yet and is still investigating the cause.
I'm sorry I haven't received a timeline and have to wait until our Community Manager gets back to me. It seems to be a more serious issue.
Re: 📣 Share Your Solitaire Grand Cup Journey!
What an EPIC tournament!
We had three community members make it all the way to the finals leaderboard. That’s absolutely incredible! Huge congratulations to:
👏 @haechan _17
👏 @steventseng
🏆 And our Grand Cup Champion @hammoud1986 !
@hammoud1986 Congratulations! Your dedication truly shows some serious Solitaire skills 👑I’ve already flagged the prize issue with the team and will follow up with you on Monday. In the meantime, this round of applause is all yours! 👏👏👏
What a journey - well played, everyone!
Re: 📣 Share Your Solitaire Grand Cup Journey!
@steventseng Haha, I put in a lot of effort with you at work. Every moment I saw you following me. Even though I played a big game between us last night and went to sleep, I saw you chasing me in the morning. And when you were in fourth place, I felt you would be my rival because your points were increasing quickly.
Re: Where oh where are the switches?
Having no access to switches pushes the game from challenging to no fun.
Re: Where oh where are the switches?
Factory Frenzy and Colour Bomb Series have hand🖐️ 🖐️
Re: Audio issues - Can't listen to music while playing - Edited by CM: FIXED!
Hey everyone 😃
Quick update: we’ve identified what’s causing the background audio issue and a fix is being prepared. We’re very close to getting this resolved.
I can’t share an exact release time until it’s fully rolled out, but I’ll post another update on Monday once we can confirm it’s live.
For now, there’s nothing you need to do on your side and no need to reinstall the game. Thanks a lot for your patience, and for reporting it 🙏
Re: Valentine Knockout round: Analysis
Here is my analysis:
In each of my five leaderboards between two and three of the five qualifiers used a token. Those players who did not use a token had to crush varying amounts of episodes to qualify, between five and 10 episodes depending on the test group.
Here are the scores I had to beat (the sixth placed players):
Echinacea x30 multiplier group: 16,631
Nasturtium x5 multiplier group: 10,081
Dahlia x 10 multiplier group: 14,776
Allium x10 multiplier group: 11,591
Cornflower x 10 multiplier group: 8515
All accounts played for the entire duration of the event.
There was some odd player behaviour observed and notably players very close in sixth place making no effort to catch up or overtake. Very little activity was noted in the last few hours of the event.
On no board was there anyone coming from way behind and playing their token late to overtake others. I was an exception to the rule: I had to play one of my three tokens to make sure of qualification in four of five accounts. I did this with about 12 - 24 left on the clock when I realised this would be necessary. I find it odd that nobody else was doing this. It would seem to make sense: Try to crush normally and save your tokens and see if it's enough. If it isn't, then use it. Everyone else either crushed hundreds of levels normally to qualify, used their tokens early on and then slowed down to qualify, or - as in the vast majority of cases - gave up altogether.
Most players were playing at win streak 0. Those who did manage to get a win streak going usually lost it within a few levels. Is this game too hard? I certainly found mine hard: Most rated levels required extra moves plus a booster to get past.
As there were a lot of levels being crushed in these five accounts I got some pretty convincing data on purple scores at the varying level ranges.
Those players playing below level 1000 had the lowest average scores:
100-120 purple/level
Players at 1000 - 5000 almost all scored between 110 -135 purple per level (averaged)
Players above 6000 varied a little more and tend to score 130-160 purple on average. Some episodes are better than others, but some clever computing seems to have made the averages pretty even and predictable now. There were some averages above 160, but we cannot be certain that those players didn't use a multiplier token for part of their run. I reliably scored between 120-150 average/level in all accounts, both in the qualifiers and in the knockout round.
So (average) purple output per level is tightly controlled by the app.
My own strategy for the finals will be to play one token early on and play the other token near the end of the final. I have timed myself so that all of my accounts will see their 6th daily stamp during the finals, so I will try to incorporate those boosters when I use my tokens. Obviously I cannot win with all accounts, but it will be interesting to watch the others play it out. I am curious to see how many players still have their tokens.



