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Re: New feature: Sweet Choice..... What????
This morning's example is just wild! It makes me doubt that this so-called AI has any "I" at all.
How can it think this easy level can be made "legendary" by the removal of a few moves? This is one of the easiest levels in the game. I know it well and have never failed it. It starts off with boosters locked so every player sees the same opening board.
It normally has 18 moves, and I always pass it with several moves to spare. This "legendary" version I actually followed the hinted moves, just to check if there was a hard or legendary version at all. There wasn't:
I thought maybe at the 5 moves left mark the game was going to trick me by not leaving the colour bombs next to the correct colour candies. But this game is simply not intelligent enough to do that now ( a human programmer could have done it I am sure) . So I continued with the hints here and won easily. The game even gave me a colour bomb + fish combo to finish it off with 4 spare moves!
This proves that this whole feature and the AI that designs it is…..
stupid.




