you may want to start with an artifact that provides extra move(s)
the quit button will come in handy when the move stealers are unplayable
there are 2 early targets for this example:
1) move stealers blow up in 8 9 10 & 11 moves ... 3 letter words can do wonders on the move stealers
don't quit right away if the move stealers are stubborn ... try to get a blaster from above
2) break at least one of the 3 rocks in the 3rd row early ... then break at least one rock in the 4th row so that letters flow to the bottom
try to break the first rock broken with 20 moves left ... try to break the second rock broken with 14 moves left ... this might be a bit late for some boards
once the letters flow to the lower half ... collect a few crowns and look for monster words