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GranBarb said:@QueenMia, since you're our Community Manager & (I assume) our liaison with King, maybe you can help with this.
I love getting the timed boosters that help our characters. IE: Friendly Fish, for one. However, there's nothing more aggravating than getting 1, 2, or even 3 of them & then running out of lives. By the time I get lives & start playing, again, boosters are timed out.
Would it be possible for the King programmers to fix it so that the timer pauses when you stop playing & the countdown resumes when you start again? Also, I know I'm not the only player that has to stop playing sometimes to do something IRL.
It would mean a lot to me & others, I'm sure, to be able to use those boosters as opposed to losing them. 🙃
Thank you for your time, all your help & hard work, & all your wisdom!
All's well, if not a little wet, in the land of Oz today. As usual, Dorothy & Toto send their regards. And, me, too! 😉
I like the idea of saving the booster candies and fish until the next time of play but how about new boosters of a different color for this play? It would be more challenging to have very rare boosters in Candy Crush Friends.
I proposed something similar for the timed booster rewards in Candy Crush Soda. If any of you play that game check it out in the ideas section!