Well said NT. Remember King is aboiut making money and I guess this game didn't make them enough, They missed out on lots of opportunities for developing this game in some really interesting ways. Instead they stuck with the same 9 levels that became pretty boring. It's a real shame that we won't be able to pick it up and…
As with many others I'm very sad to hear the news. It was easily the best game in the candy crush series, even filled with the bots. Studio managed to screw up what had the potential to be a really great game in a number of ways, now throwing in the towel. I guess they didn't make enough money. Like many others I guess…
Hello Jelly friends. Just checking in and wanted to say I saw this new strat a few weeks ago and loved it. You don't get to do it very often but it's super satisfying when you do. I wonder who discovered this, maybe one of the bots. Otherwise I'm still playing and longing for some new levels. I would love a week when they…
Hi @NikolaosProdromidis and my jelly friends For me Arena 15 is all about the top of the board. Two priorities: Try to break the two cupcakes at the top and then spread your jelly across the top middle. From there break below and jelly will spread. Try to block the opponent doing the above. When players start playing the…
@NikolaosProdromidis nice try but not my answer . . . These wrapped candies are powerful but not the critical square on this board. Keep guessing or if you prefer I can DM the answer to you. A clue is it's not obvious.
The first two guesses (middle lower wrapped candy) are not right! Any other guesses? @NikolaosProdromidis I don't know why 1, 6 and 7 aren't used - I would guess that they didn't test as well. I miss Arena 8, I liked that one @channie8 yes adding a cage to an existing liquorice is a good play. First time I did this was by…
hello jelly friends It's been a while. I still play, just much less. I got a bit bored with the same arenas. But I still love to play Arena 12 It seems like most people haven't worked out the secret to this board. There is a hugely critical square that essentially wins the game. Can anyone call it?
Well said. The studio is creating slot machines here, giving you the illusion that your skill can help you in this game when really it's most pre-determined. Short-term greediness. A real shame as this game had huge potential.