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Level 3
As of a few days ago, the game animation in CCJS is at least double time, with a juddering bounce at the end of every candy fall. It's extremely unpleasant to look at, and has come close to ruining the game for me. (A quick google search shows that this was introduced deliberately in CC Soda Saga a few months ago, and players of that game objected as well. I couldn't find any indication of whether it was changed back or not.) This is truly awful, and I certainly hope the previous game behavior can be restored.
Hi David, thank you for posting.
The team are currently monitoring this and requesting all feedback, so thank you for sharing, I am passing it on now
Will you also pass on to the team, then, that this is no way to treat their players? To make a change like this without any kind of announcement or formal feedback channel is disrespectful in the extreme. It does not give a good impression of King as a company.Hi David, thank you for posting.
The team are currently monitoring this and requesting all feedback, so thank you for sharing, I am passing it on now
I will indeed David. I think there is more to it than we are aware of at the moment. They don't usually take measures like this without a reason behind it.