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Reached 10.5k level and noticing now that harder levels are following a more specific initial start and candy drop. The trend is also figuring out that the obvious move isn't necessarily the best move. Anyone else noticing this?
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Been noticing that since I hit the 2000 mark on even the regular levels. Heck, I've been seeing it since the start of the game on certain levels.
I'm not too familiar with the game's mechanics (not a dev after all), so I don't know what goes into the design and layout of the game's candy drops. But what I have noticed are these two things: