I know of the following types, all pre determined by the developer team, but different from player to player and from week to week, just so that we can't help each other in the community with any tips
- Easy peasy fun lucky board levels. Just relax and play and you'll pass. Lots of colour bombs dropping out of thin air. Lots of chances to make combos, all the right candies dropping from the top. These are there to make you enjoy the game, get addicted and think you are a good player. Lots of these in the game up to about level 3000.
- Sort of normal Levels that you will win easily if you play starting boosters and are on a win streak or that you can win if you play carefully and pay attention to opportunities - we like those, but they are getting rarer and rarer now
- Levels that leave you just one candy or one move short. Keep your lollipop hammers for those! For if you don't it might take a LONG time before the game lets you pass.
- Impossible levels set up to fail you unless you play UFOs, Party poppers or buy extra moves. Starting boosters don't work for these so save them for other levels. Keep your 10 gold bars for these so you can pay your way out after the game offers you hundreds of extra moves
- Streak blocking levels that pop up after you had a string of easy levels that catch you unawares and tempt you to spend gold for the extra moves even though 5 extra moves won't be enough - Don't be fooled by those. Never spend more than 10 gold to keep your win streak! (They'll probably give it you back before long) Have I forgotten any? Any more suggestions? To answer my own question, I sort of like and hate them all, by the way, because the fun in the game is recognising which type of level you have before you, and then using your boosters or gold accordingly (granted that for this you need to have both gold and boosters!), but it's all become too obviously rigged and boring lately for my tastes. They used to be a lot more subtle!