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Honestly, I get that you need people paying for boosters, but can you make it a level playing field? It just irritates people when they see levels played on youtube with a lot more moves. Some games not only have drastically reduced moves, but with increased difficulties, e.g., 11671 now requires 4 keys instead of 2 keys when it first released.
Any danger of replacing level 11686 with a level that can actually be completed? The current version is beyond impossible. It cannot be finished.
On a separate note, can different feedback threads be created each week- one for the early windows 10 release, and one for the real release, where the actual levels can be discussed? Every week, the feedback from the first week of release is completely irrelevant to the proper version of the levels and should in no way be used to influence any difficulty setting.
Could you also look into making the game good again? That would be nice.