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12036 is possibly the worst design of the week so far. A tiny starting space, some fish which may or may not clear toffee swirls, and they definitely won't if you combine them with a stripe or wrapper, loads of toffees on the sides of the board which are near impossible to hit but a lot need to be cleared so that even more toffees can be unlocked at the bottom.
Complete and utter drivel.
This is the worst set of levels in so long. And the mobile players are going to get even worse again.
Appalling stuff from the incompetent design team.
Welcome back, artist formerly known as @johan1082010 (here's a response to some of your previous material).
You still wouldn't know anything about new levels, as you haven't even crossed 4K yet.
If it weren't for their $10-$15 (on average) weekly subsidy, that other player would definitely have a different opinion about those levels.
A further note on 12036- if you combine a fish with a stripe/wrapper and it happens to land on one of the snakes, you can not complete the level, as the ingredient remains stuck at the top.
This flaw with the fish has been noted in these feedback threads for multiple years now, and yet continues to be ignored by the staggeringly incompetent team of designers at King.
The third episode. Its amazing. You think "there cant possibly be another level that is a small space and filled with blockers and jelly jars" and yet they just keep on coming. Identical level after identical level of absolute rubbish. What a state the app is in. Whatever it is, it is certainly no game anymore.
For years I have played the game priding myself on the tactics I use and the challenges faced.
If you like to just blast away and watch continuous cascades that is your prerogative, but it isn't mine !!
I prefer a game with substance that presents a challenge, not "factory" pumped out rubbish !!