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L4dyMonk, this is a known issue, and for now, King is not doing anything about this. They are taking all feedback about it, though, and hopefully they will change this. I see many people complaining about it. Thanks for your feedback and I hope you have a good day!
L4dyMonk, this is a known issue, and for now, King is not doing anything about this. They are taking all feedback about it, though, and hopefully they will change this. I see many people complaining about it. Thanks for your feedback and I hope you have a good day!
Ok, thank you.. yes, I certainly hope it is resolved sooner rather than later!!!
Me too, my friend. Me too. Thanks for replying and good luck to you!
Good gawd playing this makes me want to put my fist through a wall!! Why would they do this??!! I can’t do it. If this is it, I’m done. Funny thing is it’s happening with other games of theirs too. I accidentally went to other forums and it’s happening there too. I just updated this morning. I hope they fix it soon. It’s less than one second before the suggested play! And just how fast everything moved makes me so incredibly anxious. I’ve come too far but if this is how it is...nope-gotta wave the white flag.
I like your sense of humor Toni, and believe me, this is an open and much-discussed issue right now and you aren't the only one complaining about it. I will re-post this thread so the Mods can see all of the feedback at once. Again, I am so sorry and I empathize with you 100%.
Hi Toni, I hear you loud and clear and I feel the same way! It's happening in all 3 Candy Crush games. It started with Soda and then went to Jelly and now it's hit Saga. We keep telling the King Admins to please have them slow it down. Are you also seeing the candies bouncing? The more people that write about this then maybe the studio(s) for each game will slow it down again.
I have the same thing and don't like the rapid pulsing suggested move in game. The after game animations speed is actually GREAT, like skip but you don't have to push anything. The in-game stuff is too fast as you can't see how the candies combine and set each other off. I'd think your killing new players off that don't get the fun of seeing the combos