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My latest test on the best strategy to play Candy Crush

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  • christinewupp
    christinewupp Posts: 9,356
    edited November 20

    Here is an update on my progress.

    Just a reminder of the strategies, now that I have played my two characters:

    ChristineTiffy plays as many episodes as she likes, so long as the fun factor is not lost (I am only human after all), buys boosters when needed. So far these have been timed starting boosters, because the game does not give us enough of these for free if we play more than one episode per day. Tiffy play 10 gold bars + boosters as required to pass levels on the first try. So far this has been effective and fun, but then it's been Monday and Tuesday, which by general consensus appear to often be easier days to play. Tiffy is on tier 20 (50 gold bar prize) on Top That.

    Progress so far:

    As the players have diverged, so have their levels of course, but I will update on Cow when she reaches level 800, to compare.

    ChristineCow plays a similar strategy except:

    Plays only one or two episodes per day.

    Does not buy boosters but only uses those that the game will give her. If she has no starting boosters will have to hope to pass legendary levels with 10 gold or replay until the game will allow this.

    Both players have only similar events. Candy Royale for example both are on the tier of the 700 gold bar version showing up every few days. In fact both players won 78 gold bars, only offset by 24 hours!

    Cow is at tier 16 of Top That.

  • christinewupp
    christinewupp Posts: 9,356

    Giving up on this test now as the Tiffy game has the most boring newly rewritten levels imaginable. Can't be bothered to play any more. I got this far but I think I will now take my boosters and run. Every level is the same at this range. It's more fun playing level 17,900. (At least we have the frog pop up there once in a while. ) The fun factor has long been lost now. Boring, boring, boring.

Hey! Would you like to give us your opinion?