In tonight's playthrough, I encountered two things that were different from normal (aside from Wheel of Misfortune).
First: If you fail a level with the supercharged color bomb active, you get to spend 19 gold bars to keep the supercharger alive. Does it only apply to this level? Does the recharge only last for 10 minutes, and then it's gone until next time? I don't know because 19 gold bars is too much for me to spend.
Second: Yeti's Draw has different ticket counts for different people. I've seen and heard about variants with 30 and 50 tickets. I still have 25 tickets, but I get a ticket every 3 levels instead of every 2 levels.
Are there any other features or tweaks that are being tested right now that I didn't mention already?