Yes, it stopped being fun when they constantly remind you how many people needed boosters for that level and the constant super hard and nightmarishly hard levels. When it is taking up to fifty attempts then they are pushing people away from the game.
Yes. They are pushing people away from the game. In a game that is supposed to be entertaining and fun it stops being so when you are regularly hitting super hard or nightmarishly hard levels that can take forever to beat without boosters or paying to play. The constant reminders of the percentage of players needing…
It's extremely frustrating. I have noticed the changes to play and not for the better. In some levels the number of moves have been cut while the level has been made harder. You can buy extra moves with gold bars but when you haven't got any gold bars to spend the number of moves available on offer are always a lot more.…
It's got boring. It's ridiculous when you get notifications saying '68% of players needed a booster to complete this level 'or the equivalent of. The large number of extra moves only seem to be on offer when you haven't got the tokens won in game to buy them. Daily spin boosters don't appear on this latest challenge match…
It's a game designed to get people to spend money. I've noticed the only time you get an offer of a large number of extra moves when you've run out of the allocated moves is when you don't have enough game earned tokens to buy more. Also you get notifications saying that a certain percentage of players needed a booster to…
I get that you have to add difficult levels to challenge folk and give you a chance to create new content. However, lately you have made some games almost impossible to complete. We are stuck in limbo. After trying for 30, 40 or 50+ times it becomes boring and players lose interest. If they still can't progress then they…