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Yup. Level 6 was the one where you could make a coloring ball on the first move. Here’s the new one:Dirty_Nurse said:I only checked level 6 to complete one of my daily quests and it was the same as it had been the past few months. They changed them again!?
I had the “old” level six earlier tonight - and I updated the app within the last couple days - as I hastily completed my “super specials” daily quest that gave me one of each booster before they reset with a half hour to spare.candysodacrusher said:Yup. Level 6 was the one where you could make a coloring ball on the first move. Here’s the new one:Dirty_Nurse said:I only checked level 6 to complete one of my daily quests and it was the same as it had been the past few months. They changed them again!?
I’ve been following the major threads on this forum for most of the past year now, the main ones being massive negative feedback about the “team” features of the Farce and subpar squad. The predominant response by @Xarly is “I’ll pass this along to the studio” and that “changes will take time”.candysodacrusher said:Thanks @Xarly for the insight.
A couple of thoughts on the two new versions. First, a confession of sorts. I use the beginning levels to complete my Mr. Toffee tasks. This allows me to complete the tasks without risking one of my lives, thus focusing on the task at hand rather than trying to pass a level. Usually I can find some “go to” levels for specific tasks. The “old” new levels were particularly good for this. I have come to view Mr. Toffee as a game within the game. I do the tasks using the easy levels, and having accomplished that, then move on to working on making progress on the board. Since I started doing this, I have found that I actually (GASP) appreciate Mr. Toffee’s Fair as a feature. When I would try to “play” MTF as a part of the regular game, I found it to be a really annoying and frustrating distraction. (I just have to add that I never felt that way about the Quests. 😉)
So, in comparing the two versions of the first three episodes, I can see how some players would find the “old” new versions too repetitive. It seems to me that “new” new levels are more like the original levels in how different types of levels are introduced. However, I think that the “old” new version was the most instructive in teaching players to combine certain types of candies which would benefit new players for the long term. I also thought that the “old” new version was the easier than both the original and the “new” new version—for the first three episodes. The new version of episode 4 is much easier—no chocolate. 😁