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The Quests haven’t been removed, they’ve been steadily available to me for years now. Were they to be taken away and replaced with the Farce id simply stop playing as the “team” features are an insult to anyone attempting to enjoy a single-player game such as this.candysodacrusher said:Last week my game got some sort of glitch which caused it to run sluggishly. The fix involves having to reinstall the game, which of course means I will lose all my boosters. So, I have spent the week playing down my cache of boosters. Also, I haven’t had the benefit of ads since this sluggish play began.Ever since the Quests were removed from the game, I have been very cautious about using any boosters I received, so that basically means that I had a pretty good supply built up—over basically 7 months. During that time I was basically relying on the timed boosters from the ads.
As I was working on playing down my cache of boosters, I realized that I was essentially able to play the game the way I used to play—before the ads, before the Quests were removed. And it was really, really fun!This makes me think about how some of the new features affect the game. I can’t remember if I managed to win Batula’s Key during the past week. Despite the rewards with Batula being “better” than the old treasure chests, not recalling whether I won it tells me it doesn’t have a big effect on my success in the game. I do remember thinking that I would have managed to open at least 3–maybe even 4 of the old treasure chests.I will probably have depleted my boosters in the next day or so and will reinstall the game. But, I’m actually rather glad this is happening. It will be interesting to see how long it takes me to build up a booster supply with the “new” game.
I should have said, “...Quests were removed from MY game...” rather than THE game. I stand corrected.Dirty_Nurse said:The Quests haven’t been removed, they’ve been steadily available to me for years now. Were they to be taken away and replaced with the Farce id simply stop playing as the “team” features are an insult to anyone attempting to enjoy a single-player game such as this.
The only way that the Bakula feature would be better than the old chests is if it reset immediately upon completion and allowed the player to get to a few of them per episode.@Xarly had mentioned that the recent “improvements” to the game were focused on players not getting”burned out” yet the increased focus on the useless timed boosters suggests the complete opposite. It would be nice to receive a response from someone of importance in regards to these recent “additions” instead of just generic responses we are given by someone useless like @Xarly that simply relays messages from the “studio” that apparently cares greatly about our input even though based on reviews all of the “team” features are wildly unpopular.