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How to make a totally dull game even duller...

I see that the odd booster you get for passing a level has now been taken away. After passing a level in the past, I would begin the next with a colour bomb or something. Not any more.

Making levels even harder to pass, in the greedy hope that the player buys boosters, will more likely have the opposite effect. It certainly has with me. Never spent a penny on this tripe, never will ... so I assume King don't care if I just delete the game, as it is no loss to their all-important bank balance. This may be true, but it comes with the price that I will never recommend this garbage to anybody else ... in fact, I will warn them all to avoid it at all costs.

Being stuck for days and days on the same level is indisputably tedious. Dull with a capital D. As much fun as being stricken with coronavirus. Don't you get it? Obviously not, as you seem more intent on making levels so hard that the only way to pass is invariably combining a colour bomb with colouring candy, or for the game to tediously take pity on you and let you pass. Level after level. Any player who thinks this game is entertaining, fun or even remotely skilful is simply deluded. You win when it lets you, and only when. Every level is the same, for about 5,000 levels.

So, just when I thought the level of the developers' incompetence couldn't get any lower, by taking away even the most pathetic of rewards for players who beat a level, meaning they will be stuck for longer on the next one, I will congratulate them on making what has become an incredibly dull, monotonous game even more dull and monotonous.

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