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❓Exclusive Q&A - All you ever wanted to ask the Farm Heroes Studio!

QueenMia
QueenMia Posts: 12,979
edited July 2020 in Discussions

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Howdy Farmers 🤗


Ever wondered what it is like to be part of the Farm Heroes Saga Game Studio or how the magic happens behind the scenes?

Do you want to know what our talented Kingsters do on a daily basis? How they come up with new features? How they create new levels? How they give life to our amazing cropsies and characters? What’s life at the King office like?

Yes?

👉 Well, today is the day you can ASK ANYTHING to our Farm-Tastic Game Studio! Simply ask your question(s) by commenting below 👇👇


🍏How does the Q&A work:

  • You have until the 27th of July to post your questions below. Then I will close this thread and pass all your questions to the Team for them to answer. Replies will be published on the Forum around the 1st of August.
  • We will try to answer everything, but please note that this will depend on the nature of questions – we cannot reveal all our secrets 😉We appreciate your understanding!
  • Lastly, please do not post customer support or bug related questions in this thread – those usually require a thorough personal investigation and belong in support here.



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Comments

  • QueenMia
    QueenMia Posts: 12,979
  • MountainMom
    MountainMom Posts: 13,671
    edited July 2020

    I'd like to know what rationale is used to shuffle cropsies on the board when no more matches are detected. Special characters (fireflies, flowers, poppy seeds, cattle, clam shells, etc.) do not move but the reshuffle of remaining crops is rarely helpful. Is the reshuffle totally random?

  • MountainMom
    MountainMom Posts: 13,671

    How is the degree of difficulty (hard, super hard, etc.) determined for a given level?

  • MountainMom
    MountainMom Posts: 13,671

    For any given episode, is there a set number of levels that must include Rancid or a higher degree of difficulty?

  • QueenB
    QueenB Posts: 15,430

    Yes @MountainMom 🙌

    You go girl 🤩💪

  • PummyRaj
    PummyRaj Posts: 44,042

    Thank you very much for the tag dear @QueenMia 🤗

    I will come back in a bit.... Just came to the Community after 3 days break, catching up with all the missed news 😄

    Have a wonderful rest of the day 🍓 🍐

  • encantes
    encantes Posts: 6,300

    @QueenMia very very interesting! 🙃🙃

    My first question is:

    when they create new levels in every episode, how many times they tested it and who will decide the totally moves?

  • bearwithme
    bearwithme Posts: 16,684

    My first question @QueenMia is whether they will finally finish the last three companions. I realize they don’t plan to create any more but will they at least finally add the remaining companions to complete the remaining three rewards?

  • PummyRaj
    PummyRaj Posts: 44,042

    Hello again dear @QueenMia 🤗

    I am back with one question as of now 😄


    How does the team designs the "sheep" levels? -- When a move affects 2 Sheep in a level, how do you "design" which sheep to move first and which one to stay put?

    I am asking this especially after playing the 12th level in the "Starry Night" event. The Sheep were moving too randomly and it was hard to calculate which Sheep will move with the move I make -- whether the first sheep will jump up OR the sheep that is on the top spot will come down, etc.,

    For me, it was the Sheep that made the 12th level too hard and crazy to win (I am very glad that I am done with that level now 😅)


    I do have this question from a while , it is usually the same with the levels where we have too many Sheep to collect as a goal.

    But, instead of talking about a regular game level, I thought of bringing this "special event" level, as we all have played (or still playing) the 12th level and memory will be fresh.

  • KingChewy
    KingChewy Posts: 13,713

    Great question @PummyRaj ☝🏻 Would love to know that one as well 💪🏻

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