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Nice work @kiara_wael - 98%, you almost got it!!
Better luck next time ๐
Hi @Kezabelle3 - you were so close, just one metal block left! ๐
Thanks for entering the contest, I hope you don't get to enter again, lol
Hi @Lynette ๐
Here is one fail, not what I would call "epic", but I did have one block left. The Clear 100% of blocks irritates me more than rescue pets when I have several...all different colors besides some clear and the booster given is no help at all. The other day too one paint can left me stranded ( forgot to take screenshot ๐คฃ)... usually I use them all but got stuck with this one and didn't realize that it counted as a block? I really do enjoy PRS, the only negative that I don't like is when you use a booster...it counts as a move. In CCFS and FHS...they do not. ๐ When I get any others I will be back, might not be able to play much for a week or so. Thanks for the badges link.๐ See you later.๐
Good luck all you Rescuer's!
Hi @LoveDachs - having only one block left is an epic failure to me!
Which level number was it? I hope you pass next time.
I agree that 100% levels can be very frustrating, and everything on the board counts as a 'block' plus every move is counted, even if it's a booster.
But even with all these challenges, I still keep coming back to play more ๐
Also tagging @DaniTheOG to join on this game contest who has subscribed this game's tagging list.
Hi @Lynette
Oops forgot that with the type of screenshot I take that it doesn't show level, sounds counterproductive to me.๐ค I am not one hundred percent sure but think it was 1001, if you need me to fail another...let me know. Thank you for the information, and yes I have found all that out...the hard way.๐คฃ PRS takes a little getting used to after only playing CCFS...for so long. But like you, I will keep coming back...I love the game and the challenge each level provides. See you later.๐ค๐
The screenshot does not show the level number, which was why I was asking players to write them ๐
It's ok, you can take note and inclue it next time.
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