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First, I would like to say that I like the new idea of split objectives. That's creative and a new and interesting twist. However, that other idea--the spawner--is neither interesting or challenging. It's just a major annoyance. Especially on this level. If you do not get rid of that spwaner right away, then you are done before you even try to achieve the objectives.
Quite like 'em myself. It's not like there aren't levels pre-spawner that you know you've lost after just a few moves. That's what makes it a game and not a procession, surely?