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The following is copied from a recent reply by Cezdiamiond on the removal of Odus & Dreamworld
{Hi there! Thanks for posting on King Care. After a careful and thorough investigation and based upon our valuable players' feedback, it has been decided to say goodbye to Odus and his adventures in the Dreamworld. I am sorry that this may be disappointing for you.
The access to the Dreamworld levels has now been removed, as we focus on producing many more, new and exciting levels in the normal world, while also thinking up fun and creative new challenges and special events for you to enjoy.}
I find this referral of us Players as being patronising. Here we have a Moderator stating that "Valuable Player" feed back has been the reason for removing Odus.
I have been on this Forum for a while & cannot recall any adverse comment on Dreamworld. However, i did find many many comments on Timed Levels & our hatred of them. But it seems we are not "Valuable Players" when it comes to these cursed levels.
Come clean & reveal the real reason for this change. I suspect the revenue streams coming from Dreamworld are a pittance when compared to Timed Levels.
Now here's an idea. King likes to create Games, especially Clones of Candy Crush. How about a new Game called Candy Crush Speed Saga. Gather up all those Timed Levels & the future ones yet to come and promote it as a innovative & challenging new Game. I would be very surprised if many of your "Valuable Players" played it.
Bruce, Candy Crush has millions of players. Each player is valuable but you can't expect them to run these changes past the millions. Try to see the bigger picture. Dreamworld finished over 2 years ago. With no new levels all it was doing was taking up game space. They were right to remove it I think.