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Why do you design games that make it impossible to do given the number of moves and the parameters? No amount of extra boosters help either. Have gone through them all. Don't the developers understand the player gets bored loses interest when you have to play the same board over and over for a week or more? This board has 17 moves, the positions make it impossible to get stripes. The licorice adds another perameter that makes it impossible. Give us a break here!