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Allow boosters to solve "no available moves"

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Bruce2
Bruce2 Posts: 1 Newbie
edited January 2023 in Ideas

When the game detects no available moves. Rather than ending the game immediately, Allow the player the opportunity to review the game and play a booster to solve the no move available problem. A simple pause screen could state no available moves detected, end game? Y or N. If the player choses Y, the game would end as usual, but If the player choses N they could review the screen and determine if a booster could solve the problem and allow play to continue. This could help players preserve their streak. This happens most often when a game is first started, before a player even has a chance to make a move.

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