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I only noticed this during the Candy Cup but it may have been going on a lot longer:
My two games, which are roughly in the same range of Candy Crush now, both without adverts, both having spent exactly £2.99 once, are VERY different indeed. The iPad game has the huge advantage of getting a better win streak reward, which really makes all the difference and makes that game more fun and really easy to pass episode after episode with hardly needing to use any boosters.
As visible in the top image, from as early as win streak 2 I get plus 3 moves and two colour bombs . This is so overpowered compared to my poor iPhone game, which only gets one colour bomb even at the top win streak. This does explain why I find my Sunflower game so hard going at the moment. It's much harder to build up and maintain a win streak when the rewards are so much worse.
Why does the game favour certain players over others? It is hugely unfair and makes players feel like we are being penalised, but what for? And of course, we all compete against each other in Sam's Streak. So guess who will find it easier to run away on that leaderboard? Is there anything actually fair about this game?
That is really odd @christinewupp and in many ways very not like King. In your iPad Win Streak there is no progression in the rewards at all after your third win. Unles you are interested in Sam's Streak the iPad Win Streak gives very little incentive to keep hold of a five or higher Win Streak.
Yes, I agree with you. I don't mind letting go of my win streak in that game because I know I can so easily get back to having two of each booster. I seem to always have so many boosters on my starting board I am finding that game too easy in many ways. I'd quite like to know which of my two versions other players get though. Which is the norm?
I currently get +3 moves starting from win streak 2, two color bombs starting from win streak 3 and two striped+wrapped starting from win streak 5:
I had your iPhone game win streak version too at some point, in fact, it changed back and forth several times. It has a huge impact on the game, indeed.