Welcome to the Candy Crush Saga Community
Do you have a question or need help with your game? Ask the Community.
Level 3
And here is another level rigged to fail. Notice that I have a Color bomb next to an orange piece. But, when combining the two, it did not activate the orange keys. In fact, one key got eaten by chocolate making it even harder to complete the level. This is a blatant example of King rigging levels to make a player spend money to pass it.
BTW, this level is deliberately mislabeled as "normal" difficulty.
Hey, the orange keys are actually yellow ones. It's a bug right now.
Sorry but the orange keys aren't orange, they are yellow. That's why the colour bomb didn't work. However: Chocolate eating keys does work and that is how this level should be played. You have to wait for the chocolate to eat the two yellow keys and then take it from there. Once the chocolate has eaten both keys the cages unlock.
The labelling is not deliberately done by King. It is done by an algorithm based on how many players failed to pass a level. The "normal" label just means that most other players before you did not have much difficulty passing this one.
Not buying the "algorithm" excuse. With the thousands upon thousands of players in Candy Crush, it is inconceivable that this "algorithm" would take more than 24 hours to determine that this level (or any level) is in reality Nightmarishly Hard. Unless King has deliberately configured the algorithm to delay the relabeling.
Fair enough, I don't really know exactly how it works either exactly with the labelling of levels. I think it's done automatically based on player success at each level, but since King change the level difficulty every few days none of us have a chance of knowing how hard any given level will be and any algorithm will then lag behind in its assessment and labelling. I'm sure King keep deliberately changing the level difficulty to throw us off our guard, so you could argue that then makes the labels deliberately misleading.