Sign Up!

The Cat Came Back the Very Next Game

Rules:

  1. Extra turns allowed
  2. No buying gold
  3. No Hints
  4. Must get to 66 with no lost lives
  5. 6 hour sessions, min 1 a day when possible (Try, but not required)
  6. Rage less, crush more
  7. Many more bad puns in posts
  8. Trust King to break something fixing something else (Daily Treat Machine now apparently)

Anyway last Monday was supposed to be the game but ya, King... As such still using the previous build. This would make be question the competence of the developers working for King, but I think that question has long since been answered.

So things of note:

  1. Meow
  2. First level had 25 turns vs 30 whatever that might indicate.
  3. To 66 was a breeze. Literally @ 66, all your boosters belong to us. Good lord that was silly.
  4. While it is nothing I can confirm, I think different days of the week actually define different event groupings. That is on Monday there are x groupings available, Tues different ones and so on.

    While this might not be every day, I have noticed I get very different games on Monday vs Thursday/Friday.

    So if you want a more unique game it seems Thurs/Fri are the days.
  5. Pretty much everything is normal, nothing unique so far outside of the piggy bank starting at 51.
  6. Anyway just a quick followup about my thoughts on the the King Developers:

    Senior Junior Competent

Comments

  • Insertnicknamehere
    Insertnicknamehere Posts: 49

    Level 3

    edited February 19

    Hate to say it, but this might well just be it.

    The fact the champions race ends either after ~14 hours or some silly time in the middle of the afternoon here, more or less means you lose out on 90 gold (race loss and rebuild) or have to, in my case, toss away gold as part of the 6 hours, (time tossed away or gold used to pass levels to keep streak.)

    That being said:

    Thinking of checking in each season so April, July, Oct to see what might have changed.

    Also going to keep pestering about the race time. As I say, see image 3.

  • christinewupp
    christinewupp Posts: 10,858
    edited February 19

    Please don't give up @Insertnicknamehere You do so keep us amused in this otherwise boring place! All of your findings are really interesting and useful.

    The episode race has changed, that is correct. I think this may be part of the general drive of the game to make players crush more and more and more, and faster and faster than ever before. The super colour bomb enables some speedy crushing without much thinking and I can now play an episode in 15 minutes, it used to take 20.

    More precisely to answer your question about the time allowed per episodes race: This is NOT the same for each race nor for every player. I have noted in two of my test games in recent months that there was one episode race (not the same one and not the same week either) below level 200 that I lost surprisingly after only a few hours. So one episode race had been put in to catch players out who refuse to part with their gold. It was impossible to win that episode race without spending money or gold to buy more lives or extra moves. This is because by this time in the game players do not have lives from friends to fall back on, it's too early. So you either have to buy the extra moves to pass the hold-up level, or you had to buy lives if you want to win the episode race. It's one of King's tests I reckon. I chose to do neither as I always recommend to any new player not to spend any gold before level 205, and I easily won every single episode race thereafter and made lots of gold. So I'm not changing my advice on how to play. Just don't get hung up on losing one episode race. It's King being mean and trying to catch us out. Chances are the next one will allow you much longer.

  • Insertnicknamehere
    Insertnicknamehere Posts: 49

    Level 3

    More precisely to answer your question about the time allowed per episodes race: This is NOT the same for each race nor for every player. I have noted in two of my test games in recent months that there was one episode race (not the same one and not the same week either) below level 200 that I lost surprisingly after only a few hours.

    Didn't mention it here, but that leads into my other theory, a race ends at a specific time of day GMT if you are not playing.

    I also plan to dig into the "code" since it is possible on windows and see if there are specific parameters for all of that. Can't access everything but a lot is visible.

Hey! Would you like to give us your opinion?