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Level 2
I may have been languishing in the backwaters of a group of crushers who are pretty docile, however a recent entrant to the circle of 'friends' that King decides for me as a non Facebook user is a pain in the butt and sends requests for lives on a basis that is rather too regular and never reciprocates the request. Why can't King introduce a regime whereby, to receive a life the user has to give one in advance to an active player or indeed the player they expect a life from. This would at least go some way to level the playing field for those inundated by selfish players who give nothing in return, or over zealous players who don't consider the rather dysfunctional and uncontrollable deluge of inbox of life requests, that players have only a one dimensional ability to respond to. Whilst the idea might work amongst a real network of Facebook friends, it sucks amongst a bunch of people who aren't. At least give the user the ability to discard the unwanted requests. How hard can that be to implement really? Please fix.
I totally hear what you are saying, but I wanted to mention that people who play on a mobile platform through a king profile don't have the option to send lives. I don't know why it's set up that way, I agree that it is frustrating, as I would love to send lies to all the people who've helped me when I've asked! So it might not be the player's intention to be rude or inconsiderate...
My apologies for being unknowingly repetitive, however, if so many posts exist about this, then why has King done diddly squat about it for umpteen years? What I suggest is neither destructive or detrimental to the game. Handing the ability to the user of dealing with life requests can not be that drastic can it? You already have the ability to approve a request, and so why no to deny? It's surely just a yes or no computational decision?